Two Issues I am wishing to get some thoughts on:
Does healing require more than one movement? Meaning I have a unit with two available unit, then move one tile and clock 'Fortify & Heal.' The unit will not start healing until the next turn. If you can't heal after moving, why would the game even give you the option to do so?
Similarly, why in the world will a healing unit continue to 'sleep' while being attacked? It's infuriating when I have a recon/scouting unit long from home and while healing, it is being attacked until it dies. I mean workers wake up at the faintest sniff of danger and my far-away scout just pours salt in his wounds half-way across the world.
Does healing require more than one movement? Meaning I have a unit with two available unit, then move one tile and clock 'Fortify & Heal.' The unit will not start healing until the next turn. If you can't heal after moving, why would the game even give you the option to do so?
Similarly, why in the world will a healing unit continue to 'sleep' while being attacked? It's infuriating when I have a recon/scouting unit long from home and while healing, it is being attacked until it dies. I mean workers wake up at the faintest sniff of danger and my far-away scout just pours salt in his wounds half-way across the world.