Turn 51: We are hopelessly uncultured. To combat that I go for the Henge in Paris. It's only 6 turns away. The work boat goes exploring.
Turn 52: My third city location has an annoying lion camping on it.
Turn 53: The lion is dead and to commemorate the proud feline, a city called Lyons is founded on the spot where it died. Lyons -> granary.
Turn 57: Stonehenge completed. Paris -> granary.
Turn 58: Iron Working is invented and the Classical Era begins in 1680 BC. Turns out that shiny stuff floating around Paris was iron! Tech path set towards Priesthood to try and grab you know what.
Turn 59: Paris -> work boat.
Turn 61: We finally meet someone - it's Gandhi. Paris -> scout. The work boat has ventured far into distant lands but has not yet met any intelligent life. Nor any AI civs for that matter.
Turn 62: Meditation is in.
Turn 63: Paris -> worker.
Turn 64: Priestood is in, Paris switched to The Oracle, due in 6. Fingers crossed... Meanwhile teching Writing, due in 4.
Turn 66: Orleans -> granary.
Turn 68: Writing is in, start Aesthetics. I want to build the Shwedagon Paya to see if it's good for anything. A mining accident causes a tragic loss of 20 golds from my treasury. I hold a candlelight vigil in memory of the perished coins.
Turn 69: OB with Gandhi.
Turn 70: The Oracle comes with a set of Code of Laws included - thank deities for tack on offers. This inspires Confucianism to start in Lyons. Orleans -> library. Paris -> worker.
Turn 72: Confusion spreads in Paris.
Turn 73: Paris -> axeman. Lyons -> library.
Turn 76: Paris -> settler.
Turn 79: Aesthetics is in, Alphabet next. Paris -> Shwedagon Paya.
Turn 81: Orleans -> axeman.
Turn 84: Lyons -> Confucian monastery. Great Wall BIAFL.
Turn 85: I lose AGAIN to the same barb warrior.
I've now lost two scouts and two warriors to that PUTAIN LA MERDE! As a result there is no hope in getting to the lands SE to find who lives there.
Turn 87: Orleans -> scout (sigh).
Turn 88: Research set to Monarchy. Judaism FIADL. Rheims is founded on the edge of the eastern deserts. Tipu Sultan is born in Paris, he is joined as a super specialist. The work boat has travelled to the far corners of the globe and discovered... LE SODDING ALL!
Turn 89: Lyons -> Confucian missionary.
Turn 90: Orleans -> worker.
Turn 91: We meet good ol'Alex. He's founded Buddhism.
Turn 92: Shwedagon Paya completed, Paris -> Statue of Zeus. Let's get wonderhogging. Convert to Free Religion.
Turn 94: Meet Mehmed. Lyons -> axeman.
Turn 95: Monarchy is invented, moving on to Currency. Make OB with Alex and Mehmed.
Turn 97: Orleans -> courthouse. Lyons -> Confucian missionary. We might not be orthodoxly religious, but having Confusion around helps keep people happy (it also helps avoid contamination of rival religions). Trade Meditation to Gandhi for Masonry.
Turn 98: Lyons -> Confucian missionary. Gandhi is half way through IW, might as well trade it to him for Sailing. Spy points paying off already.
Turn 99: Gandhi builds Kashi Viswanath. Lyons -> courthouse.
Situation: Statue of Zeus completes in 3 turns. The small isthmus to the SE got blocked by a barb city by an amazing stroke of luck.
Plans: Revolt to HR at a suitable moment. With Sailing in I could island hop to Marble Island and set up a colony there just for fun. I have no direct contact with the AI civs so military is not priority at the moment. Suits me fine, I can concentrate on grabbing those shiny wonders.
I'm toying with the idea of beelining Theology and then building the AP for Confucianism. I could try for a sneaky religious-diplomatic victory. This requires controlled mass missionarizing and some cooperation from the AIs.