r_rolo1
King of myself
Well, responding to the OP question in the thread title ....I can't believe someone is talking about getting too much information as if it were a problem. The whole purpose of BUG is to give you information you, as an experienced player, could likely deduce through massive micromanagement. I am of the opinion that the little clues are there because the designers quite deliberately put them there to give people an opportunity to play in differing micromanagement styles, not because of some supposed oversight. Give the designers some credit, here!
There is even a complaint that someone could be "tempted" to look at information because it is there to cheat with. Well, World Builder is always there, and if you can avoid that temptation, then you can avoid others. (The developers do not control your ability to resist temptation. Theoretically, you do.) I like the WHEEOOHRN indicator and its ambivalent information. (Hmmm. They are prepping for war; I wonder against whom.) Contrary to what many seem to think here, I believe it adds value to the gameplay. And BUG just makes it easier, and I like that even better.
SO I think I will have to disagree completely with the points of the OP. No criticism to be implied, just the ability to have different reactions to the same game circumstance.
Like a poster some time ago said ( Roland Johansen IIRC ) the designers , if they didn't wanted that the players were able to discern the fact the AI were preparing to war, they could simply had mixed the war prep with other already existant response ( like the "we would have nothing to gain" .... ). So, obviously the designers intended that the players knew that the AI was gearing to war ( and gearing to war != going to war, but that is besides the point ). Now on the fact that players use that extensively being forseen by the developers .... well, if you go that way the express propose of the developers in Civ IV was to kill the micromanagement... see where it went If you use that argument to say that the "hands full" warning usage most people do is not intended and that it should be somehow changed, you also have more urgently to find a way to stop people of doing micromanagement in the game
Now obviously, as someone said above, removing the "hands full" warning completely would be a HUGE game change ( would allow the AI to be bribed to a war while preparing other ) and that IMHO is a bad idea.