King of the World #17: Peter the Great

Switching to Pacifism does give +100% GP generation, but so does Philosophical leader trait (which Peter has). Obviously having both is good, but IMO Organized Religion is better for now as Neal plans on switching out of Slavery and into Caste System, meaning he can't whip those Courthouses, so why not get the hammer bonus on buildings, a free civic switch, 7? turn of extra commerce and production? Plus, if he runs 5/6 scientists he can get his third (or is it fourth?) GP out pretty quickly during the Golden Age (which is also +100% GP generation for being in a GA).
 
Heres the benefits of each option

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Philosophy Benefits

Religion
Liberalism Race
pacifism + philosophical for quick GP's
Angkor Wat

Golden Age

No anarchy for quick civics change
Increased Commerce
Increased Production

Academy

Long term Science boost over the whole game

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Personally I feel philosophy is the best option.
 
Concerning Mecca- I'd just pillage for a small commerce boost. Keep your little stack alive and just hang around Mecca for the duration of this war. Hopefully someone will come in with a better stack and you can slide in and steal the city.

It's a nice city but you're not in a position to take it yourself. Focus on the economy.
 
You have cultural boundaries that extend onto the European mainland, in the area of present-day France. This means you can land your units right next to Saladin's cities during peacetime, and wait for the right moment to invade.

Of course, you will need enough units in order for this to be effective...
 
At first glance, I'd be tempted to use the scientist for Philo. The Holy City would be nice, and the thought of using it as trade bait has its merit. However, the more I think about it, the benefits may not be all they are cracked up to be:

- A Holy City is nice, but will only blossom if you take the time to farm for a Prophet and spend hammers spreading the religion with missionaries. Hammers better spent on military now.
- Trade bait is nice, but it just does not seem as if there is much to get for that right now. You can get construction right off I would assume, but not much else and your monopoly would be gone. I think if you started to study for construction (in a GA especially) you'd be able to get it soon for COL.
- Pacifism is nice, but perhaps not as much of a priority as you are already philosophical and, I would think, you are soon to enter a period of greatly increasing your troop level
- The Wonder involved is OK - certainly mixes well with Philo and the possibility of getting the 'Mids - but again it would seem more prudent to spend those hammers on troops at this stage.

All in all, I think the GA has benefits that really can suit you now and those benefits will set you up for the longer-term as well. And I think that there has already been an Academy built in Londongrad.

So I'm thinking it would be best to end the war with Saladin (don't think anyone's going to take that city in the next 10 turns anyway) and start the GA. Build troops and get to construction for cats ASAP. Then do a proper run at Mecca.

Keep in mind that Mecca will likely be culture-pressured from all sides as well and create another front.
 
A massive troop build up isn;t as much of a priority in this game i believe due to the colonialistic expectations of the game (to see how everyone does in new abodes)

The decision is rater tough between GA and philo, the clincher for philosophy for me is that its on the liberalism path meaning that your likely to get another free technology. Of course its yet to be determined whether the amount of researchyou get in a GA will equivalant bulbing philo but if it doesn;t bulbing is definitely the way to go.
 
The next round has been played, and should be posted sometime tonight. For those of you anxious to get a sneak peek, here's the save:
 
Russia was in chaos. The urbanites of Londongrad and Yorkutsk were close to rioting in the streets, the war against Arabia was going poorly, and there was no consensus in the Imperial longhouse on the Philosophy/Golden Age debate. Duels threatened to break out amongst the subchiefs. Order needed to be restored. "Enough!" Peter shouted above the bickering in his throne room. "I am the KING, here, and my will shall be obeyed!"

With that, he ordered the Golden Age begun and restructured his government:

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Peter's autocracy was recast as a Monarchy, and troops were authorized to use lethal force to bring rebellions back in line. Slavery was abolished as a barbaric institution, and state-run schools trained citizens from birth in Science, Commerce, and the Arts. Finally, religious worship was codified and orthodoxy was established, increasing production amongst the faithful. The people looked upon these changes and were made glad.

The Arab War was a boondoggle. Russia's pitiful army was completely incapable of assaulting the fortress-town of Mecca, and foreign aid did not seem to be forthcoming. So, after a few years of half-hearted pillaging, Peter accepted peace for gold:

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The gold was a pittance, but through careful financial management, it funded deficit research for decades. The Russian troops turned north and headed back to Blokhov to protect our Scandinavian holdings. Saladin celebrated the closing of a front by building the Hanging Gardens. Gotta love the idiot AI...

It was fortunate that we decided to recall our soldiers, though we didn't do so early enough. For Louis XIV, Emperor of the Desert Kingdom of France, decided that Scandinavia made more sense as his possession than our own:

Civ4ScreenShot0004-3.jpg


Our Worker in the eastern Tundra finished chopping down the forests that surrounded him, bringing its bounty into the city as he was rode down by the leering Charioteers. The lumber was fashioned into Spears, and the detour to kill our civilian laborers gave us time to train soldiers in their use. The fleet was destroyed. By the time Louis could send a second wave, this time headed up by a fearsome unit of Horse Archers, our forces had returned from Mecca and were ready to help in any way they could. We lost two units of Spearmen in the war, but Louis lost far more.

With the threat passed, Neal did what Neal does best. He wheeled and dealed, getting what he could for his technology:

Civ4ScreenShot0005-3.jpg


Construction finally made the rivers that crisscrossed the empire navigable, and Calendar allowed us to mollify our populace with the fine Dyes of our Home Island. Regarding the trade with Isabella, well, deficit research is always hungry for more gold, and, being out of the war with Saladin, I wanted to gradually take the pressure off our Arab neighbor.

Because the rest of the world was finally stepping up their efforts to wipe him off the map:

Civ4ScreenShot0008-3.jpg


There's a massive combined Greek/Japanese stack there on the Stone, with a small force of Mongols to the north. Saladin's efforts to survive, from the establishment of the Heroes of the Sword to getting the Romans to declare themselves a War Ally, were futile.

In 20 B.C., the new, hungrier nations of Europe swallowed up their second weak link:

Civ4ScreenShot0011-1.jpg


The Japanese would prove to be absentee landlords, thankfully (A Greek Mecca would be quickly integrated and make Alexander that much more of a long-term threat), resulting in a significant lessening on the cultural pressure on Londongrad. Before the takeover, though, a third Great Scientist was born in the Russian capital! This visionary, Antony van Leeuwenhoek by name, researched Philosophy, founding Taoism in Oslodonsk! So my gambit to take the Golden Age and run a ton and a half of Scientist specialists during the boosted period paid dividends! We got the best of both worlds! At least, this was what Peter told his assembled advisors who, being subject to royal writ, could only nod mutely at his wisdom.

With Saladin dead and Louis' forces smashed, the French leader found himself pondering his own mortality, and decided to end his military adventures:

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He later subjected himself to the protection of the much more staid (to the faithful, anyway) Isabella. Gotta say, seeing Spain take a Vassal was rather thrilling for this old Earth map veteran. And the pragmatist in me knew that she would be much easier to keep happy than the occasionally mercurial Louis.

The early A.D.'s were a relatively peaceful time. A few brushfire wars sparked here and there, but there were no campaigns of annihilation like those that had consumed Saladin and Asoka. And Peter found a way to bolster his peace, currying favor with the ill-tempered Japanese:

Civ4ScreenShot0015-1.jpg


65 gold for +3 with, say, Mansa Musa is a ripoff. But with Tokugawa? The guy who would rather embrace 21st-century Longbows than open his borders to trade? That's a bargain.

In 310, we received a fateful quest:

Civ4ScreenShot0016-1.jpg


Why, I was just building Harbors, anyway! And I'm currently researching Optics to build Caravels! Yes, please!

Here's a look:
Spoiler :
Quest4:
Harbormaster
Prereq: COMPASS AND Map has at least 40% water tiles
Obsolete: STEAM_POWER or STEEL or SCIENTIFIC_METHOD or ARTILLERY
Active/Weight: 25/500
Aim:
Build default number of players for this world size harbors (11) AND half that number +1 caravels (6)
Result:
1.All Naval Units gain the Combat 1 promotion
2.All harbors gain +1 gold
3.All Naval Units gain the Navigation 1 promotion
(Thanks to z0wb13)

I don't know which of those I want, but I definitely want one of them! I'll probably go Navigation 1, but I can be persuaded otherwise.

That same year, I was able to trade a few older techs for the secrets of Feudalism!

Civ4ScreenShot0017.jpg


Looks like Frederick, who seems to be in Mali's spot down in Africa, is filling Mansa Musa's shoes nicely.

So in 340 B.C., we've finished Optics. We have a Great Scientist waiting for orders in Yorkutsk. We have the Angkor Wat on the way, which at this point is largely a vanity project, but with Taoism, Buddhism, and Judaism within our borders, may eventually be a major boon. And we have a Tech decision to make:

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I presently have Merchants running in Londongrad to pair with our Great Scientist for a second Golden Age. But if we get two Scientists, we could double-bulb Astronomy and potentially have colonies in South America by 500 A.D.... Hmm....

Here's a look at the Tech screen:

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Considering that we haven't taken five enemy capitals by now, I'd say we're doing pretty darn well in the tech race. I'm not spreading Optics around just yet. I feel that it's a big advantage for the moment, especially if we can get Astronomy online.

Finally, here's the map as we know it:

Civ4ScreenShot0022.jpg


I have a Spy sneaking around the Aztec subcontinent over there. Roosevelt and Hatty are kind of jerks, and I don't think I'd Open Borders with them if they wanted to. A Spy, though, suffers no compunctions about sneaking around other people's lawns.

Oh! Brestislav. Kind of a minor city on the Dye in the northwest of France. Probably a mistake, but I figure that, at the very least, it gives us a guaranteed landing spot in case we decide to become less... hands-off with continental politics.

So, anyway, what are you all thinking? Astronomy this early is awfully tempting, isn't it? Then we can bolt for State Property and really get this show on the road! The save is up in the previous post (obviously). Thanks for reading and commenting!
 
I'd almost hope to pop an artist, so that you can put some big cultural pressure on Mecca. This is where it would be nice if you didn't move Londongrad. It would likely flip Mecca to you after someone else captured it.

Harbormaster will be good, but careful to not obsolete it. You still need a few more coastal cities before you can get it.

Otherwise, I'd say colonizing SA would be a good move. There will probably be some fierce barbarian hordes over there, but it'd also be nice to see how the people on that side of the ocean are doing.
 
Go for the double bulb i think. I dont think i have ever really seen a colonization game played out.
 
Damn, I wish you could have kept some units by Mecca and tried to slide in for the capture when the other stacks showed up. Would have been nice. I guess it's not worth ruining relations with the Greeks to take it now, huh?

I think you should push to colonize South America. Bring lots of workers to clear that jungle, and in short time thats going to be a HUGE boom to your Civ. Says Caption Obvious. :P
 
Go for the double bulb of Astro, a good early colonisation game would be interesting to see.

The Eurabian colonial city is a bit chancy, but if you eventually do pay a visit to the Eurotrash then it could be worthwhile.

I make the tenuous prediction that with Sal gone Alexanders most likely going to target either you or Tokugawa. Ofc its possible he'll go and fight the Aztec or some far away civ, but knowing Al he'll go for closer targets.
 
Very nice. My suggestion is to use teh GSs to bulb Astronomy and start trading early with the other continent. They likely could be in good shape expecially with MadMonty terrorizing the sub-continent of Inda.

Long-term, I would very much like to see a peaceful approach either Space or Culture while settling South America. The main reason is I am real curious to see how the repositioned leaders play this out and who comes out on top! Shoot for the peaceful win, and save all that rage for a brutal conquest win as Lincoln!
 
Nods mutely at Neal's wisdom.

SA will be nice, but you'll probably have to deal with a lot of barbs since I doubt Qin is spawn busting that continent.

If only you had the great wall from sal!!!
 
Astronomy sounds like a solid plan. Colonize SA and you may drop in a few open spots in Africa if any are left. If colonization is the game plan then navigation I would be a nice quest reward boost for that.
 
yeah, double bulb Astronomy, Circumnavigation bonus, and trade routes, and you, could...spam out PRIVATEERS and pillage all that lovely gold, with promotions from Caravels and galley's defending/attacking you.

Overseas trade, but South America is the real prize, farm/workshops and that could build the space ship on it own, Europe, could just be Troop manufacture and fun war's.
 
Very nice. My suggestion is to use teh GSs to bulb Astronomy and start trading early with the other continent. They likely could be in good shape expecially with MadMonty terrorizing the sub-continent of Inda.

Long-term, I would very much like to see a peaceful approach either Space or Culture while settling South America. The main reason is I am real curious to see how the repositioned leaders play this out and who comes out on top! Shoot for the peaceful win, and save all that rage for a brutal conquest win as Lincoln!

I fully endorse everything said in this post.
 
Was the title of your most recent chapter a subtle (or not so subtle) nod to Attacko? :mischief:
 
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