klarius said:
I'm at home now and looked into the save.
![Wavey :wavey: :wavey:](/images/smilies/wavey.gif)
Glad to see you made it home safe and sound. Time for some good
klarius said:
I don't think our western friends will do much research for us before they get contact.
So I would still go for a contact trade. But you can go for invention first and then look what's the situation.
They were pretty quick to get Monotheism and trade it amongst themselves and 2 of them require Chivalry for their UU. I was going to wait for Invention and then try my luck, but now Alan gets to make that call. His RNG is better than mine anyway.
klarius said:
We have too few workers for all the projects we have.
I agree and we will now have our chance to make more as we have to keep our cities in balance between growth and rioting. We are also experiencing some maintenance problems as we are paying a ton of gold. We need more cities, quickly.
klarius said:
I still don't understand why everybody wants to go for the Greeks, especially Athens. There is so much good land to the N on our continent.
Let me see if I can explain my reasoning.
![Hmm :hmm: :hmm:](/images/smilies/hm.gif)
First is the obvious reason for me, they have 2 lux that we can readily hook up and utilize. Second, I hate having a civ at my back that requires me to hold back forces that I probably need where I want to attack. Third, we really lack the infrastructure to make war effectively to the north. We don't have roads on which our reinforcements can travel to sustain the bloody offensive operations that will occur. That also means that it will require a great deal of time to get our settlers there.
Taking out Greece allows us to get through the mountains to the north and start roading to the northwest while we eliminate someone (Greece, it'll make me feel good!
![Big Grin :D :D](/data/assets/smilies/biggrin.gif)
). Cleaning up the Greeks will mean we can head out with a lot more and get them there at the decisive point and time we choose, hopefully.
klarius said:
We need roads into these regions to connect to already existing roads. Then we can raze and settle and can move reinforcements at a decent speed.
This is precisely the point and it requires Legions to protect them. Doesn't civ have Combat Workers?
![Roll Eyes :rolleyes: :rolleyes:](/data/assets/smilies/rolleyes.gif)
So far, there has been a flood of units into the VoD area, look at my turn log. I know it is too long, but it has details of every combat and most of them were around Gonzomonium and down in the Syracuse ares. It is difficult to protect workers building roads when small stacks of enemy units keep showing up and require that you engage them.
Again, good luck Alan.
![Clap :clap: :clap:](/images/smilies/clap.gif)