consentient
Domination!
- Joined
- Jul 7, 2014
- Messages
- 3,361
a.k.a. Give Peace a Chance
- - -
Welcome to The Immortal Alphabetical Game #15, where you will be playing as Gandhi. This map and its achievements are designed to make a Diplomatic Victory a more interesting and challenging proposition. I hope you find it so!
Note: You really do not want to make ANY kind of aggressive moves in this game. I encourage you to be as Peaceful as possible.
Map Type and Settings:
Achievements
Starting location attached to thread
- - -
Welcome to The Immortal Alphabetical Game #15, where you will be playing as Gandhi. This map and its achievements are designed to make a Diplomatic Victory a more interesting and challenging proposition. I hope you find it so!
Note: You really do not want to make ANY kind of aggressive moves in this game. I encourage you to be as Peaceful as possible.
Map Type and Settings:
Spoiler :
Hellblazer Continents, Opponents are picked, no other alterations made
Achievements
Spoiler :
A. Children of Peace
- - - - - - - - - - - - - -
[Final population (in millions, rounded to the nearest ten million) / 10] - 1
e.g. 38 million = 40/10 = 4 pts => -1 = 3 pts
B. Followers of Peace
- - - - - - - - - - - - - - -
[# of cities where your religion is majority at game end (rounded to the nearest 10) / 10] -1
e.g. 17 cities = 20/10 = 2 pts => - 1 = 1 pt
C. Wonders of Peace
- - - - - - - - - - - - -
[# of points for Wonders built at game end (visible in the Victory Progress screen, rounded to the nearest hundred) / 100] - 1
e.g. 200 for wonders = 2 => -1 = 1pt
BONUS 1pt for each of Taj Mahal and Red Fort
D. Happy Peace
- - - - - - - - - -
Happiness at game end (rounded to the nearest ten) / 10
e.g. 45 happiness = 50/10 = 5pts
E. Early Peace
- - - - - - - - -
Turn of win
<T250 = 3 pts
T250 - T280 = 2 pts
T281 - T300 = 1 pt
F. Great Peace
- - - - - - - - - -
Final score (leaderboard version) above 2500 = 3 points
G. Prophets of Peace
- - - - - - - - - - - - - - -
1 point for each Great Prophet gained (popped/produed/bought/gifted) -2
H. Neighbours of Peace
- - - - - - - - - - - - - - - -
Finish the game with 6 green diplomatic modifiers with a civ with which you share your continent = 3 pts
I. Resolutions of Peace
- - - - - - - - - - - - - - - - -
Pass World Religion = 1 points
Pass World Ideology = 2 points
J. Points of Peace
- - - - - - - - - - - -
(FPT + CPT on turn of VC, rounded to nearest hundred / 100 )
e.g. 99 FPT and 254 CPT = 353 PT = 400/100 = 4pts
- - - - - - - - - - - - - -
[Final population (in millions, rounded to the nearest ten million) / 10] - 1
e.g. 38 million = 40/10 = 4 pts => -1 = 3 pts
B. Followers of Peace
- - - - - - - - - - - - - - -
[# of cities where your religion is majority at game end (rounded to the nearest 10) / 10] -1
e.g. 17 cities = 20/10 = 2 pts => - 1 = 1 pt
C. Wonders of Peace
- - - - - - - - - - - - -
[# of points for Wonders built at game end (visible in the Victory Progress screen, rounded to the nearest hundred) / 100] - 1
e.g. 200 for wonders = 2 => -1 = 1pt
BONUS 1pt for each of Taj Mahal and Red Fort
D. Happy Peace
- - - - - - - - - -
Happiness at game end (rounded to the nearest ten) / 10
e.g. 45 happiness = 50/10 = 5pts
E. Early Peace
- - - - - - - - -
Turn of win
<T250 = 3 pts
T250 - T280 = 2 pts
T281 - T300 = 1 pt
F. Great Peace
- - - - - - - - - -
Final score (leaderboard version) above 2500 = 3 points
G. Prophets of Peace
- - - - - - - - - - - - - - -
1 point for each Great Prophet gained (popped/produed/bought/gifted) -2
H. Neighbours of Peace
- - - - - - - - - - - - - - - -
Finish the game with 6 green diplomatic modifiers with a civ with which you share your continent = 3 pts
I. Resolutions of Peace
- - - - - - - - - - - - - - - - -
Pass World Religion = 1 points
Pass World Ideology = 2 points
J. Points of Peace
- - - - - - - - - - - -
(FPT + CPT on turn of VC, rounded to nearest hundred / 100 )
e.g. 99 FPT and 254 CPT = 353 PT = 400/100 = 4pts
Starting location attached to thread