TM Moot
King
What I think they should do is change this.....But when it takes losses and you do not have the required resource, then it cannot replenish until you do have that resource.
Yep, makes sense.
Also, I reckon resources, and the availibility of resources is too critical under the current arrangement.
If you miss out on a key strategic resource dropping on your part of the map then you're stuffed. It might just be me, but I find the (too aggressive) AI not willing to trade far too often, even if you offer stupid amounts of gold/cities etc..
What would be good is a short of Black Market trade option, where you can buy resources independent of another Civ. This should be priced accordingly, and perhaps techs and buildings could be required to enable this too happen or to reduce costs.