strategyonly
C2C Supreme Commander
Gee i wonder where they got that idea from
http://forums.civfanatics.com/showpost.php?p=11472760&postcount=29
http://forums.civfanatics.com/showpost.php?p=11472760&postcount=29
It should cause the same amount of anarchy as changing civics, unless you are changing to your favorite religion.
Gee i wonder where they got that idea from
http://forums.civfanatics.com/showpost.php?p=11472760&postcount=29
Gee i wonder where they got that idea from
http://forums.civfanatics.com/showpost.php?p=11472760&postcount=29
are this included in c2c?
-Rastfarianism (Jamiaca)
-Norse
-Catholicism (Latin america, spain)
-Gnosticism
- Ayyavazhi (india)
-New Age
-Wicca
-Neopaganism
-No
-Yes, Asatru
-No, not specifically. I don't know about adding this though, some feel it is too close to Christianity
-No, but see above
-Nope
-No
-We don't have specifically Wicca, but could this fall under Druidic Traditions?
-And lastly, no.
When you have Catholicism, what would the current religion "Christianity" represent?
Catholicism is a broad term for the body of the Catholic faith, its theologies and doctrines, its liturgical, ethical, spiritual, and behavioral characteristics, as well as a religious people as a whole.[1][2]
For many the term usually refers to Christians and churches, western and eastern, in full communion with the Holy See, known alternatively as the Catholic Church or as the Roman Catholic Church.[3] However, many others use the term to refer to other churches with historical continuity from the first millennium.
In the sense of indicating historical continuity of faith and practice, the term "catholicism" is at times employed to mark a contrast to Protestantism, which tends to look solely to the Bible as interpreted on the principles of the 16th-century Protestant Reformation as its ultimate standard.[4] It was thus used by the Oxford Movement.[5]
According to Richard McBrien, Catholicism is distinguished from other forms of Christianity in its particular understanding and commitment to tradition, the sacraments, the mediation between God, communion, and the See of Rome.[1] According to Orthodox leaders like Bishop Kallistos Ware, the Orthodox Church has these things as well, though the primacy of the See of Rome is only honorific, showing non-jurisdictional respect for the Bishop of Rome as the "first among equals" and "Patriarch of the West".[6] Catholicism, according to McBrien's paradigm, includes a monastic life, religious institutes, a religious appreciation of the arts, a communal understanding of sin and redemption, and missionary activity.[7]
are this included in c2c?
-Rastfarianism (Jamiaca)
-Norse
-Catholicism (Latin america, spain)
-Gnosticism
- Ayyavazhi (india)
-New Age
-Wicca
-Neopaganism
When you have Catholicism, what would the current religion "Christianity" represent?
The Christianity of Christ before the philosophers and politicians got on the bandwagon.
Err, because the Church of England trademarked it ?Vatican City represents Catholism not Christianity..the England church represents Christianity.
I'm glad you pointed out some of the things you did there as I was thinking about some similar points.What I am trying to say is that there is absolutely no sense in dividing Christianity into "smaller" religions. I know that for a person from another cultural circle Catholicism may look exotic and mysterious and stuff, but just no. Similarly, you could for example divide generic Buddhism into Theravada and Mahayana schools or Islam into Sunni and Shīa branchs but it really isn't worth it.
I'm glad you pointed out some of the things you did there as I was thinking about some similar points.
However, consider one of the purposes of religion in the game is the diplomatic angle. When you look at it from this perspective, a division of Christianity makes excellent sense, just as it does on your last example there in particular (Islam into Sunni and Shia.)
From a game mechanics and design point of view it may be a bit tough to implement the fractioning of faiths into various denominations. But for diplomatic purposes at least, it would certainly be worthwhile to consider. I'm pretty sure we don't have to go into historical detail on how many wars have been caused by these most bitter rivalries between factions within one given faith.
The problem is that you can't represent interfaith conflict effectively in the game. Dividing religions into different sects and branches just creates dozens of duplicate religions which is neither good for gameplay nor in any way realistic.
I'd say that you shouldn't do that. Maybe you could create some kind of building with which a civilization creates their own specific dogma of a religion or whatever, distancing themselves from 'orthodox' practicioners. This would create a boost for culture, happiness and science, but cause a hit to relations with other civilizations of the same religion. Maybe even a few new events in which you have interfaith 'synods' about important dogmas and you get to decide how to respond to that.
Spain actually gives a good example of local traditions, because it is one of the few countries were presents are NOT "given by Santa Claus".
Excuse me, I am a Catholic, and believe that Catholisim is not its own religion, but Roman Chistianity, based on the organically teachings of Jesus. Everyone has a religious opionion, but Catholicism is a sect of Christanity