Hi all,
This is my first GoTM submission after lurking in the shadows for a couple of months. I thought I'd start at the easy end of the spectrum
I did have to re-play one turn (circa turn 45) after the game hung on me (first time ever)! I re-played it the same way, and lost my Archer-Scout due to my own stupidity
I have a question at the end for the experts (I had two questions, but since last night I've now forgotten the other one).
Game:Civ5 GOTM 127
Date submitted:2016-01-20 10:48:51
Reference number:33816
Your name:docdef
Game status
iplomacy Victory
Game date:1858AD
Turns played:299
Base score:1411
Final score:2391
Time played:6:40:00
Submitted save:Sejong_0300 AD-1860.Civ5Save
Renamed file:docdef_C512701.Civ5Save
- Did you use your UU?
Not really. Upgraded one Trireme after a while and just sat it near the Maya.
- How useful was your UA?
Very.
- Did you use spying to your advantage?
Yes. Took a few cheap techs from France and the Maya while bee-lining Education / Astronomy. Later planted 5 as diplomats having gained Globalization.
- Did the map type help or hinder victory and how?
Hindered slightly. Took me a while to find all City States, and I miscalculated the first World Leader vote by 1**.
- How did the difficulty level affect your game decisions?
Built lots more Wonders than I ever thought possible!
- Was Faith helpful to achieve victory? How?
No, I had planned to push for World Religion, but only managed to get one vote (International Games) through before winning.
- What Social Policies did you choose and in what order?
A real mixture. Took the Tradition opener, followed by Liberty upto Collective Rule, then back for Aristocracy, followed by most of Patronage before remembering I'd reached the Renaissance and could take some Rationalism.
- What techs did you prioritize ?
I think my main problem was that I didn't really prioritize and focus early enough!
Pottery, Mining [Free], Writing, BW [Free], Archery, AH, The Wheel, Calendar, Philosophy
- Did you opt for a peaceful path or eliminate civs to lower the votes needed or trigger an earlier vote?
Peaceful (ish). DoW the Maya after they settled Chichen Itza too close to me before I'd built my 3rd city. Made peace and stayed peaceful for the remainder of the game. (Built my 3rd and 4th cities where I'd planned anyway!)
Question:
At the time of the first World Leader election; having already gained Globalization, the game only showed 3 of my 5 diplomats as eligible to vote! That is despite all 5 of them showing on the United Nations screen, and showing as Schmoozing in the Espionage screen. Although it would have not led to victory that turn** (37 eligible votes instead of 39) does anyone have an idea why this may have been the case?
The turn following the vote I had 41 eligible votes having gained the extra 2 diplomats and the 2 for finishing first in the vote.
**I let one City state drop to 'Friendly' and did not check it before the turn of the vote!
Thanks for the game; I really enjoyed it.