loffenx
Warlord
- Joined
- May 6, 2008
- Messages
- 265
So, we have all seen the new impressive AI and the massive armies it manages to crunch out. I am however a bit perplexed about the underlying mechanics behind this. Is the new patch simply a change of preferences given to the AI, prioritizing unit production more than it did before; or has any new bonuses been introduced, or old ones altered?
As I understand the situation now, there are no new bonuses per se, rather it is the old production bonuses coupled with reduced upgrade costs (coupled with some change in AI upgrade behaviour?) * a new production emphasis that yields the new stacks of doom, is this correct?
In time, we will all learn to adapt to the new circumstances I am sure, but untill then I thought it would be useful to disect the problem while we gaze with horror upon the 100+ pyre zombies approaching our borders
As I understand the situation now, there are no new bonuses per se, rather it is the old production bonuses coupled with reduced upgrade costs (coupled with some change in AI upgrade behaviour?) * a new production emphasis that yields the new stacks of doom, is this correct?
In time, we will all learn to adapt to the new circumstances I am sure, but untill then I thought it would be useful to disect the problem while we gaze with horror upon the 100+ pyre zombies approaching our borders