darkace77450
Emperor
- Joined
- Mar 8, 2015
- Messages
- 1,097
I'm thinking of playing Polynesia in an upcoming MP game (Standard-sized Continents map with five AI-controlled Civs alongside three human players). The MP games we play take a large investment in time, so I try to limit myself to Civs that feel unique in the way they play. For this reason, I don't usually consider a Civ unless it offers a path to victory that standard Civs already follow.
This is why Civs like Spain with it's focus on exploration and Natural Wonders (and the flexibility settling them with OWN offers), Brazil with its late game Carnivales and autocratically-flavored Concert Tours, or Egypt/Byzantium with their Faith-fueled Sacred Sites tourism appeal to me so much. They give me a very different path to a CV than I'd take with France (a staple Civ of mine).
Which brings us to Polynesia. They've certainly got some unique things going for them. The idea of sailing the seas early and settling all the tiny, research-rich islands I can find sounds really fun, but after that it seems like they quickly find themselves on the standard path to a Cultural Victory. For that reason, I'm worried they'll wind up playing like France, but with more beachfront property. There's the possibility of playing them aggressively, but since England is another staple Civ of mine, I fear it too would feel too familiar.
Is there any way to play Polynesia towards a CV that doesn't follow the same by-the-numbers technique regular Cultural Civs do? Or are they already outside-the-box enough to where I'd feel like I'd be playing a truly unique Civ with a fresh take on an old play style? As always, thanks for any feedback you guys can offer.
This is why Civs like Spain with it's focus on exploration and Natural Wonders (and the flexibility settling them with OWN offers), Brazil with its late game Carnivales and autocratically-flavored Concert Tours, or Egypt/Byzantium with their Faith-fueled Sacred Sites tourism appeal to me so much. They give me a very different path to a CV than I'd take with France (a staple Civ of mine).
Which brings us to Polynesia. They've certainly got some unique things going for them. The idea of sailing the seas early and settling all the tiny, research-rich islands I can find sounds really fun, but after that it seems like they quickly find themselves on the standard path to a Cultural Victory. For that reason, I'm worried they'll wind up playing like France, but with more beachfront property. There's the possibility of playing them aggressively, but since England is another staple Civ of mine, I fear it too would feel too familiar.
Is there any way to play Polynesia towards a CV that doesn't follow the same by-the-numbers technique regular Cultural Civs do? Or are they already outside-the-box enough to where I'd feel like I'd be playing a truly unique Civ with a fresh take on an old play style? As always, thanks for any feedback you guys can offer.