pineappledan
Deity
My chief concern in all of this is that the Shoshone are trying to build a coherent kit around homeland defense and aggressive-defensive expansion, but they are hampered by the fact that, in multiple ways, they are using knock-off, second-rate versions of things other civs do better. Many of those civs don't even use those parts of their kit as a core part of their strategy; they are just perks.Then maybe instead of moving the bonus, just make an addition?
- Polynesia has a much more flexible, unique, and powerful home defense bonus than the Shoshones have, but Polynesia is in all other respects not even a war-focused civ. Their biggest bonuses are towards early exploring, settling, and improving coastal lands, and getting a culture victory.
- Huns have a free tile mechanic that gives 2-3 times more free tiles than the Shoshone's, and their combat bonuses aren't even tied to owned territory like the Shoshones are. They have more powerful, more flexible, more useful versions of everything the Shoshone have.
- The encampment is, in almost every way, eclipsed by the Moroccan Kasbah. The Kasbah has more tile defense, more damage per turn, better yields, and better tile requirements that make them easier and faster to set up and work.
If Shoshone are supposed to stand out as an interesting civ they should do something better than other civs, but they don't. They're just spare parts and cast-offs.