EscapedGoat
Warlord
- Joined
- Dec 4, 2005
- Messages
- 204
The balance items, Ai improvements and diplomacy are really a step in the right direction. Looking at it, that part seems pretty good.
However, the SP and promotion changes seem, as others have pointed out, adressing the symptom rather than the disease, where the symptoms are that people are saving up SPs and promotions, but the disease is actually that the SPs are poorly balanced (hello +1 food in capital), and that the instant heal promotion probably could be taken out of the game alltogether.
This will just encourage me to spam MOAR cities early (like I wasn't before) and beeline renaissance so that I have some decent choices for SPs.
About to get another SP? settle another city or delete a monument! that seems wrong. It's like introducing another "beaker overflow" micro issue, which IMO is uncalled for. By the way, I was hoping that they had fixed beaker overflow, guess not.
However, the SP and promotion changes seem, as others have pointed out, adressing the symptom rather than the disease, where the symptoms are that people are saving up SPs and promotions, but the disease is actually that the SPs are poorly balanced (hello +1 food in capital), and that the instant heal promotion probably could be taken out of the game alltogether.
This will just encourage me to spam MOAR cities early (like I wasn't before) and beeline renaissance so that I have some decent choices for SPs.
About to get another SP? settle another city or delete a monument! that seems wrong. It's like introducing another "beaker overflow" micro issue, which IMO is uncalled for. By the way, I was hoping that they had fixed beaker overflow, guess not.