Hi
First and foremost I would like to commendate a good mod in general. Civ can't be played without A New Dawn, that's for sure. However, I think the focus has become too much on "balancing" than on fixing bugs. The balancing now does not actually balance the game anymore, it just pivots the balance around the sweet spot like a sine function:
- Increasing research time in later ages. Ok, it makes civs more on equal terms in terms of technological advance, but the problem is that as researching takes more time, you are able to produce all buildings in a city before you get to the middle ages, making it easier to produce huge armies early on
- removing the morale from the confution holy building. Yes, it might have been unbalancing, but hell. Civ just got not as fun as before
- Republic city maintenance cost increased by 250!!!!!!!! percent. What the h*** is that supposed to be about? Is it supposed to mimic something in real life? Cause it goes against what Republic used to be in AND, and i cannot think of any good reason.
- warrior does not upgrade to light swordsman. Why not? When the incan special warrior does. That is the only upgrade you want for a warrior. Is it because you think it is too powerful? In my opnion, it would be the most logical upgrade as well. Far more than to archer (it is a melee unit after all).
- didn't like changing pyramid free building from irrigation canals to graveyard either. Turned pyramids from the best to a mediocore wonder, only worth taking for the engineer points. Though I think this act of balancing is one I will come to terms with, but you keep fixing that which really does not need fixing (as much as CTDs in turn 1000 on gigantic maps, which shouldn't happen, even though the game was not "designed for it")
Sorry about the ranting here. I really liked the mod. Just that the balance was better before (but they had bugs that made them unplayable, so you HAVE to update, no choices there).