PY:saveDesc:C:\Users\Magister\Documents\My Games\Beyond the Sword\Saves\WorldBuilder\WBQuickSave, curDir:C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword
WBSave done
08:34:23 DEBUG: updatePlotListButtons_Orig - column 0, offset 225
08:34:23 DEBUG: BugOptions - writing INI file 'Autolog.ini'
load_module encodings.ascii
08:34:25 DEBUG: updatePlotListButtons_Orig - column 0, offset 225
08:34:25 DEBUG: updatePlotListButtons_Orig - iCount(225), iSkipped(0)
08:34:25 DEBUG: Timer - scores took 20 ms
08:34:25 DEBUG: Timer - scores took 25 ms
08:34:46 DEBUG: BugData - returning open table root.SpyUtil
08:34:46 DEBUG: BugData - new data for root.SpyUtil: {'turn': 346, 'version': 1, 'values': {0: [0, 0, 0, 0, 0, 0, 0, 0], 1: [0, 0, 0, 0, 0, 0, 0, 0], 2: [0, 0, 0, 0, 0, 0, 0, 0], 3: [0, 0, 0, 0, 0, 0, 0, 0], 4: [0, 0, 0, 0, 0, 0, 0, 0], 5: [0, 0, 0, 0, 0, 0, 0, 0]}}
08:34:46 DEBUG: SpyUtil - stored: {'turn': 346, 'version': 1, 'values': {0: [0, 0, 0, 0, 0, 0, 0, 0], 1: [0, 0, 0, 0, 0, 0, 0, 0], 2: [0, 0, 0, 0, 0, 0, 0, 0], 3: [0, 0, 0, 0, 0, 0, 0, 0], 4: [0, 0, 0, 0, 0, 0, 0, 0], 5: [0, 0, 0, 0, 0, 0, 0, 0]}}
PY: Loading revolution data
PY: Revolt - Found launchable revolt spawn data for player 1, starting spawn against player 4 idx 1
PY: Revolt - Spawning revolutionaries for 2 cities in Balseraphs
PY: Revolt - Cities in revolt: Coombe View, Idris,
PY: Revolt - The Svartalfar revolutionaries join in the war against the Balseraphs!
PY: Revolt - Spawning Svartalfar revolutionaries!!!
PY: Revolt - In Coombe View, with rev idx 1146 (30 local)
PY:Rebel: Can build Freak
PY:Rebel: Can build Warrior
PY:Rebel: Owner has 3 Archer
PY:Revolt - Comp has 13 Freak (count)
PY:Revolt - Comp has 13 Freak (att)
WARNING: Civ types 2 and 21 have no unit of class type 110
WARNING: Civ types 2 and 21 have no unit of class type 111
WARNING: Civ types 2 and 21 have no unit of class type 132
WARNING: Civ types 2 and 21 have no unit of class type 243
WARNING: Civ types 2 and 21 have no unit of class type 244
PY:Revolt - Best defender set to Freak
PY:Revolt - Best counter unit set to Freak
PY:Revolt - Best attack set to Freak
PY: Revolt - Found 7 plots out of 7 checked
PY: Revolt - Repeat revolution, increasing enlistment
PY: Revolt - Population modifier: 0.569 on eff pop 6.03 (6)
PY: Revolt - New method from pop: 1.72, from troops: 0.75, total: 2
PY: Revolt - Revised enlistment: 2, num defenders nearby: 1
PY: Revolt - Owner keeps control of Coombe View (64,38), revs spawning at 64,39
PY: Revolt - City occupation timer set to 4
PY: Revolt - Spawning 2 units for city of size 6
08:34:46 TRACE: Error in EndPlayerTurn event handler <bound method Revolution.onEndPlayerTurn of <Revolution.Revolution instance at 0x3F7F71C0>>
08:34:46 TRACE: unidentifiable C++ exception