PPP T92-T105
Turnset Goals
Improve economy through techs, tile selection, and trade
Found GP Farms on sites (relatively) close to capital
Build Triremes to take control of inland sea
Prepare galleys for elephant/cat assault
Build stables in production cities
Cities
GC - Forge to T96,
Axe to T99, Spear to T103, Stable two Sci Specialists at all times
Midgar Trireme to T93, WB to T95, Trireme to T99,
Settler gets whipped on T102, Trireme to T104, WB then Galley
Work fish net T95,
run Engineer
Tatooine Colossus to T95, WB to T97, Lighthouse to T100, Library
Death Star Settler to T94, Axe to T97, Archer to T99,
Spear to T102, Settler to T106, Stable
Endor Barracks to T94, Chariot to T97,
Archer to T100, Axe to T103, Stable
Dagobah - lighthouse to T93, Forge, whip on T97, Barracks to T100, Axe to T103, Settler for 1 turn then whip
Jabba's Palace Granary to T94, WB to T100, Lighthouse
Work mine on T98, work on Iron on T100, work cottage T101, work whale T104
Alderaan Granary to T101, Library
Gondor Settled T95, Library
Caemlyn Settled
T104, Monument
Settler built on T105 in Death Star, Settler built on T105 in Dagobah
Courthouses may take priority if we can trade for CoL
City micro:
Straightforward, start to emphasize cottages in Jabba's Palace, Tatooine, and Midgar as we run out of other improved tiles.
Use whip sparingly for now.
Commerce Cities GC, Tatooine, JP, Alderaan
GP Farms Gondor, Caemlyn, GC (sort of)
Production Cities Death Star, Endor, Dagobah, Midgar (naval)
Tech
100%
Currency to T98
100% HBR to T102
Go to 0% and save for Construction
Must trade for Math by T105
Trade for Polytheism and see if anyone has Monotheism
Trade for CoL, Monarchy if they become available
Workers
Cid Stay around GC; Cottage T92, Road T96,
Cottage T98, Cottage T103
Rand Stay around Dagobah; Cottage T92,
move to 2N1W of Dagobah T96, chop T97, New road to Endor T100-T105
The
Doctor
Move to 4N of Dagobah, chop T92, move 1S, chop T95, move to 1N1W of Silver, road T98, Farm near Midgar? T100, move to GHF near Endor T104, chop T105
Dorrin
Move 1N1E, road 1t, move to Iron, mine T93, move to GHF T97, chop T98, Mine T101, move to GHF T102, chop T103
C3PO (Worker 2)
Move to PHF T92, prechop T93, move to PHF T95, prechop T96, finish chops if Math is in T99-T102
Obi Wan (Worker) Move to other Fur T93, camp T94, road T98,
Move toward JP T100, Farm T101
The
Master
move to 1S of Silver T95, chop T96, mine T99, move toward Caemlyn 103, move GHF T104, chop T105
R2D2
Move to horse, road 1t T93, Move 1E, Farm T94, finish road 1W T98, move to 1S of Gondor T99, chop T100, mine T103
Settlers
#1 Found Gondor on northern coast between Tatooine and JP
#2 Found Caemlyn E of GC (3E or 4E?) Both are good GP Farms, 3E allows another city to be squeezed in NE of Caemlyn
#3 & #4 can be moved next turnset
Chariots & Scout
Injured chariot heal, try to get increased visibility. Promote to flanking. (4/2 XP currently).
Far east chariot keep exploring. Keep mapping the continent.
Resource Trade
No change until Currency in, then look for cash trades with AC, Churchill, Louis
Diplo
Future partners: Augustus, Churchill, Louis (Napoleon is worst enemy of Louis
and Victoria.)
Accept tech demands from Louis, Augustus.
Cancel OB with Julius, or wait for AC demand?
If Louis DOWs Napoleon, accept demand to join war, then consider bribing Churchill in too.
Decline Julius request to stop trading with Augustus. (again)
Increase power rating with a few Axes/Chariots to deter Suleiman from DoW
Great People
Keep GPro until we can use him to bulb Theology
Keep generating GS points in Geek Central