OMGFooFighters
Chieftain
- Joined
- Nov 10, 2014
- Messages
- 15
If you go to war early before meeting every civ and a new civ finds you in the process of sacking one of your neighbors cities, do you still get a penalty with that new civ?
If you go to war early before meeting every civ and a new civ finds you in the process of sacking one of your neighbors cities, do you still get a penalty with that new civ?
Greetings!
My Gold per turn is decreasing from one turn to the next by about 1 to 3 gold every turn even when NO new unit or building is completed that turn. Is that normal? I have some of my cities on Wealth conversion, but their production is steady; so that doesnt seem to account for the decrease. My realm is happy as well. Is there anything that gets more expensive every turn / gives less and less gold as the game progresses?
Thanks!
Yes
Unit maintenance costs increase over time.
Yes. GM concert tour output is fixed at the time the GM spawns. The full output of the concert tour (in your example, 10,000 tourism) is applied to the target of the concert tour and an additional 20% (2,000 in your example) is applied to each civ that you have met and that is not the target of the concert tour.