johnny_rudeboy
Warlord
- Joined
- Oct 7, 2013
- Messages
- 288
I am not 100% sure on this but when you bulb a GS you get the science worth of your last 8 turns. If you get 100 beakers per turn and bulb your GS you should get a science boost of 800 beakers. That is 100 turns worth of an academy. So as Babylon it is wise to plant your first 2-3 GS for academies (since they both cost to have around and you need to have a good base for science) then save the rest for when you have your research labs. I have planted more then that but that are in games when I have managed to get the Hanging gardens (free garden) and some way of getting a lot of faith (so that I can buy GS in the industrial era).