This has probably been discussed here before, I have a vague memory of seeing something about this problem here before, but I couldn't find anything about it with a search.
What happened is the food storage bin and the shield accumulation bin in the city display got changed to where they only displayed every other line. This is in Conquests and it was after I changed a few things in the WW2 In The Pacific stock scenario in the Conquests editor and fired up the scenario to see if things worked. The changes were minor. Made Netherlands a player civ, changed specs on most units, terrain, resources, governments, what civ had what government and things like that. No graphics changes, just changed the numbers.
Possible problem was caused when I made the Kamikaze an air unit and changed its specs to that of a usual air unit, the editor wouldn't allow any of the AI roles for air. Then noticed it would only allow "explore" when I switched the Kamikazi back to being a land unit. It had been originally a cruise missile type unit.
Another, probably unrelated, thing I noticed is I could not add units on to the map of this scenario in the editor if there was a unit or city on the square. If the square was empty, then I could add units. Didn't see a way to load units onto other units in the editor, either. I was trying to load more aircraft onto the carriers (one of the changes I made was raising the carrier's load capacity) when I discovered this.
Before when I edited scenarios I did not notice any problem with the graphics of the food storage and shield accumulation bins. But the problem showed up after I made changes to the WW2 scenario. Are these stock scenarios hard wired or something so that putting them in the editor messes up the graphics in the game? As far as I could tell, it only seemed to affect those storage bins in the city display, but I didn't try playing the game.
Once this graphics problem appeared, it was a problem in all the scenarios and in the basic game. Deleting the WW2 mods (I renamed the scenarios I changed when I saved them so I would leave the original unchanged) didn't fix the graphics problem and deleting the original WW scenario didn't fix it either. Tried uninstalling the game and reinstalling. First time, the problem was still there. Uninstalled a second time, then went and deleted all the files left behind after the uninstall. Reinstalled and the problem was fixed and the graphics finally looked normal again.
My question is: what caused this graphic problem to happen? Any help would be greatly appreciated.
What happened is the food storage bin and the shield accumulation bin in the city display got changed to where they only displayed every other line. This is in Conquests and it was after I changed a few things in the WW2 In The Pacific stock scenario in the Conquests editor and fired up the scenario to see if things worked. The changes were minor. Made Netherlands a player civ, changed specs on most units, terrain, resources, governments, what civ had what government and things like that. No graphics changes, just changed the numbers.
Possible problem was caused when I made the Kamikaze an air unit and changed its specs to that of a usual air unit, the editor wouldn't allow any of the AI roles for air. Then noticed it would only allow "explore" when I switched the Kamikazi back to being a land unit. It had been originally a cruise missile type unit.
Another, probably unrelated, thing I noticed is I could not add units on to the map of this scenario in the editor if there was a unit or city on the square. If the square was empty, then I could add units. Didn't see a way to load units onto other units in the editor, either. I was trying to load more aircraft onto the carriers (one of the changes I made was raising the carrier's load capacity) when I discovered this.
Before when I edited scenarios I did not notice any problem with the graphics of the food storage and shield accumulation bins. But the problem showed up after I made changes to the WW2 scenario. Are these stock scenarios hard wired or something so that putting them in the editor messes up the graphics in the game? As far as I could tell, it only seemed to affect those storage bins in the city display, but I didn't try playing the game.
Once this graphics problem appeared, it was a problem in all the scenarios and in the basic game. Deleting the WW2 mods (I renamed the scenarios I changed when I saved them so I would leave the original unchanged) didn't fix the graphics problem and deleting the original WW scenario didn't fix it either. Tried uninstalling the game and reinstalling. First time, the problem was still there. Uninstalled a second time, then went and deleted all the files left behind after the uninstall. Reinstalled and the problem was fixed and the graphics finally looked normal again.
My question is: what caused this graphic problem to happen? Any help would be greatly appreciated.