I'm having a really hard time learning all of the new game mechanics. I went straight from Vanilla FFH2 to MoM, so I've had to search out all of the changes to Fall Further, as well as the changes to WM, and finally the changes from WM to MoM. The sticky posts at the MoM forum are both out of date (the last post on the WM to MoM FAQ is from March 2011, and the last post on the Quick Start Guide is from January 2011). It's just a bit disorienting to read about Dark/Light/Elemental spellschools and then open the game to find Abjuration/Summoning/etc., so I've had to look at the different patch updates to get some picture of what's actually included in the latest version of the game.
I'm playing my first game as the Amurites, in order to really dive into the new mana system, and what I would find most helpful would be an easier way to learn about the different spell research options. If I want to compare the different combat auras, for example, I have to first go to the Abjuration tech tree window, memorize the different combat auras I can access through available research targets, go to the civilopedia "Effects" window, and then search for the combat auras amidst a large list of other effects. Looking up information on global enchantments, summons, and spells is similarly difficult. Can anyone help?