Attila had eliminated Boudicca, so once I took Attila down (he had the Great Wall in my game), Edinburgh was easy pickings, leaving just Paris for my frigate/keshik pincer attack.
If you are a king player who knows how to wage war, you should be ok with this. That said, even if you are comfortable in going tall, you might still be ok. There are so many horses and you have such an OP start with an awesome site for a second city its hard to see you not getting at least 3 excellent cities. Its certainly like playing on a lower difficulty so worth a shot IMO.
My main problem is that I play quick speed and since the game is standard speed my sense of timing is all screwed up. By what turn should I have Keshiks?
I find it interesting how different the units and eras are in my game compared to Sherbz's game. Only 32 turn difference and he is throwing nukes and using tanks with rocket arts and a huge fleet of battleships. As many flaws as this game has, it is still fun to see the many different ways people play and how the game ends up. His 1800 science to my 780, his double culture ( about 300 to my 150 ) but I love that I ended with 0 GPT to his 197!!
I think you would benefit from making sure that you have every tile in all of your cities improved in some way. It looks as though you have improved the main ones and left the rest. Do you use automated workers? Every tile can be improved in some way, not just the special ones.
Ofcourse your right your always going to benefit from improved hexes, however in my case I had a large army to maintain very early. I seen your turn 86 compared to mine where my science was about 3 times the amount you had and also I was already in control of two caps moving to the third and taking the 4th out by turn 170. I went full liberty and I built my cap away from the xtra resources compared to yours as well. I was maxed out of growth around 10 pop and never optimized it. I was mainly working the production tiles and not growing. I wanted to beat the game around turn 200-230 but I made some mistakes in my tech order and started very late into navigation. I had 6 or 7 workers and could of done as you suggest but my gpt was an issue early so I deleted alot of them to be able to pay for the early war, where as you played for a late war. I do not use automated workers, I do get lazy sometimes with hex improvement but in all honestly this game was over on turn 15.
I will rush buy a university to get out that gs early forNavigationAstronomy.
I meant Astro sorry.
The plan slightly changed when i captured Venice and Stockholm earlier. Since that i had quite a large number of units i decided to take a sea road connecting the south part of the continent, west of Spain, to reach Moscow first.
Very nice execution! This is the way I wanted to play my games, but like usual I got stuck in builder mode and teching the wrong way leaving the top of the tree untouched. I do this alot actually it's like after taking a few cities or caps I get hypnotized or just plain lazy. Im actually in the middle of the deity France challenge and instead of pushing through Im sitting around with my thumb up you know where. Basically letting the AI get stronger and stronger, this is why my games go over 300 turns so many times.