I'm playing the scenario 1933, I'm enjoying a lot. Some small mistakes you can easily correct about city names, for example, Venezia (not Venizia), Copenhagen (not Coppenhagen), Bogota' (not Bagata'). I didnt control all cities, so better you do. Just a thought: as I said in another forums, why you modders dont use the option "new random seed on reload" for your scenarios, as the Civ combat system is so awful that you can lose units even when you are 99% to win and all that you can do is skip another turn, only because the random number that AI selected is unpleasant for you? Some modders told me because someone can load a game severals times to wait for a good number, but I think most of the players would do this only when strange accidents happen, as when you lose with 99% to win and that happens not only once on 100 battles, but much more. Who cares if someone want to reload his game trying to win with less than 50% to win? At least battles results will be more realistic in general and it's more funny for us, tired to skip turns when there is nothing else left if not to lose a unit that normally has 99% to win. Anyway, thx for you good job.