Pazyryk
Deity
- Joined
- Jun 13, 2008
- Messages
- 3,584
Éa II, v4 (will break saves)
Changelog
Changelog
- Added Policy help texts (thanks oChuckles!)
- Only show highest level promotion for numbered promotions.
- [Promotion] Battle Magery 1-6 (Thaumaturge): Specifically increases the effect or duration of certain combat spells (e.g., Magic Missile). [1.5x the effect of Thaumaturgy]
- [Promotion] Terraforming 1-6 (Devout or Thaumaturge): Specifically increases the effect or duration of terraforming spells (e.g., Eas Blessing and Bloom).
- [Promotion] Benevolence 1-6 (Devout): Specifically increases the effect or duration of certain good-effect spells (e.g., Bless, Sanctify).
- [Promotion] Malus 1-6 (Maleficium): Specifically increases the effect of certain evil-effect spells (e.g., Hex, Curse, Defile). [Benevolence levels will automatically convert to Malus if the GP falls]
- Morale is now shown in unit panel after melee and ranged strength (if it is not 0). Morale affects strength anywhere from -90% to >+1000% (in theory) and is affected by various things including several Warrior actions. It has a natural decay where it approaches your civilization's happiness over a few turns (the difference is halved each turn).
- Enslaved military units (i.e., captured units with the Slave promotion) have a baseline morale = -30% that is not affected by your civilization's happiness. (This replaces the -30% attack/def affect of the Slave promotion.)
- Using the [ICON_STAR] as a graphic now for Mana (for both the top panel and the map yield icon). It's not great but it will serve for the time being.
- Fixed bug where Prophecy of Vâ could not be made after someone learns Maleficium.
- Fixed bug in Prophecy of Vâ so that the Azzandarayasna Holy City properly becomes the Aŋra Holy City if its owner falls.