GeneralZIft
Enigma
- Joined
- Feb 25, 2019
- Messages
- 264
One of my lowkey favourite aspects of Civ5 is the Cultural pressure produced from Ideologies
Unlike Civ6, the choice of Ideology in Civ5 makes for intensely interesting gameplay.
Get an ideology first gives you a bonus; which encourages players to spread out across different Ideologies
But, being the odd one out puts you at a disadvantage. If your culture is not strong enough your people will resist the Ideology you have.
Balancing the ideology you want for your ideal victory, your surrounding players and their likely ideologies and the ideologies of the most influential civilisations is what makes for great diplomatic gameplay.
To me, I consider this great game design. Civ5 really nailed this type of diplomatic tension by forcing their players to butt heads; and this is why only in Civ5 can you get "Cold War" style tensions (and not in Civ6)
What do you guys think?
Unlike Civ6, the choice of Ideology in Civ5 makes for intensely interesting gameplay.
Get an ideology first gives you a bonus; which encourages players to spread out across different Ideologies
But, being the odd one out puts you at a disadvantage. If your culture is not strong enough your people will resist the Ideology you have.
Balancing the ideology you want for your ideal victory, your surrounding players and their likely ideologies and the ideologies of the most influential civilisations is what makes for great diplomatic gameplay.
To me, I consider this great game design. Civ5 really nailed this type of diplomatic tension by forcing their players to butt heads; and this is why only in Civ5 can you get "Cold War" style tensions (and not in Civ6)
What do you guys think?