Minor Annoyance
Deity
In civ 5 and BE a tile belongs to the city that acquired it. Doesn't matter which city is closer or which works the tile. This becomes relevant when dealing with resources that allow a building to be built and when a city is captured. You can miss out on a resource building in a city because an older city acquired the tile long before. I've also had times when I've captured a city and found I got very little of the actual territory near the city, but got some on the outskirts. This being caused by the city being built in existing territory and then grabbing the territory at the edge.
I'm wondering if it could be particularity crazy with moving water cities. A strategy talked about on streams is having a water city continuously move and planting cities in the territory it has acquired later. I see some potential problems happening. If you capture one of the cities in the 'wake' of the mover you might get no territory at all because it all belongs to another city. If your mover city is captured you could lose all the territory around all your water cities, leaving them trapped in enemy territory. Or, your mover city could own all the resources that allow for buildings and have alloy foundries and xenonurseries while they are no where near those resources, and none of your other water cities have access to those buildings.
So am I over thinking that this might be troublesome?
I'm wondering if it could be particularity crazy with moving water cities. A strategy talked about on streams is having a water city continuously move and planting cities in the territory it has acquired later. I see some potential problems happening. If you capture one of the cities in the 'wake' of the mover you might get no territory at all because it all belongs to another city. If your mover city is captured you could lose all the territory around all your water cities, leaving them trapped in enemy territory. Or, your mover city could own all the resources that allow for buildings and have alloy foundries and xenonurseries while they are no where near those resources, and none of your other water cities have access to those buildings.
So am I over thinking that this might be troublesome?