Turnchat #3: Saturday 11/13. 1245 CST (1845 GMT)

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Osgiliath: palace (switch to factory when possible)

Sto'vo'kor: university, worker, privateer, privateer
switch desert to irrigated desert

Windurst: cathedral, privateer, university
switch non-bonus grassland near Bentropolis (NE-N of city) to coast

Pete: library, worker, university
put taxman to work on roaded desert

Bentropolis: market, library
switch hill to grassland given up by Windurst

Kagemusha: courthouse, walls, barracks

Grumpypuss: harbor, courthouse

Suggested worker actions:
mine grassland, desert, and hills near Osgiliath
railroad Osgiliath's mines
mine desert near Sto'vo'kor
railroad Sto'vo'kor's mines
mine grassland near Windurst
railroad Windurst's mines
mine one desert near Pete
railroad Pete's mines
mine hills near Bentropolis, irrigate other land
railroad Bentropolis' irrigation
connect Grumpypuss by roads
irrigate desert, mine hills near Kagemusha
railroad Kagemusha's irrigation
Connecting the cities by railroads is a slightly higher priority

New cities should start production on a courthouse or temple, up to the DP's discretion (it doesn't really matter because it won't finish this turnchat anyways)
 
Science Ministry Instructions
Continue to research in the following order:
Industrialisation
Medicine
Sanitation
Electricity
Scientific Method
Replaceable Parts

If we get Printing Press through trading and someone has Democracy, stop the chat so we can trade for it and switch as soon as possible.
 
Wonders: Continue Building:
Forbidden Palace in Yatta.
Heroic Epic in Regent Town
Military Academy in Shorin-Ryu
Palace pre-build remains available to TimBentley until Factory can be built.

Research:
Up to DP's discression: please provide additional saves other than turn 0, 5, and 10. Turn 2 or 3 and 7 or 8 would be useful (but not required) for my research.
 
Hai-rando Province - 1255 AD

Build Queues:
Epolenep: Cathedral -> Bank
Regent Town: Heroic Epic -> Musketman
Manchai: Privateer -> Courthouse
Nihilon: Worker -> University
Gerunshi: Marketplace -> Library
Drachefnels: Aqueduct -> Courthouse

Suggested Railroaded Tiles:
Epolenep: Irrigated plains and mined hills
Regent Town: The cattle and any irrigated plains
Manchai: None preferred
Nihilon: Mined grassland and hills
Gerunshi: Any irrigated plains
Drachefnels: Any irrigated plains
 
Pesky AI units moving into our territory
Ask them to remove there units from our land. If the option of "Leave or declare war" pops up after telling the offending civ over and over, I leave this to the DP's judgement. If they do declare war on us after refusing to move there units, then follow the procedures as listed in "If war is declared on us".

Demands
Refuse any demand from civs that pose no threat to us and/or in another contenent. If the Civ is demanding something and is bordering us and/or on the same contenent; Do not give up techs, maps, cities, and gold greater than 50g (Value of gold is yet to be decided upon the Leader and will change if he sees fit). If they declare war on us, please follow the procedure as followed in the below paragraph entitled "If war is declared on us".

If war is declared on us
If another civilization that is bordering us and/or on the same contenent declares war on us. Halt the chat imedeately.
 
Zarnia Buildques 1255 AD

Fanatikku
Building: Musketman
Que: Wealth
Add: Nothing

Zojoji
Building: Magellan's Voyage
Que: Frigate, Privateer, Wealth
Add: Courthouse before Wealth

Immo
Building: Musketman
Que: Wealth
Add: Courthouse before Wealth

Furuyama:
Building: Marketplace
Que: Cathedral, Library
Add: Colosseum at the end

Preferred rail placement. Blue is intra-Zarnia, red connects to other regions.
Zarniarr.JPG


If an emergency occurs and a city is building wealth, the DP is free to switch from wealth to anything that is required. If a draft is required, however, please stop the TC.
 
Worker Actions

WorkKita.JPG


Team 1 (Red) will focus on Kagemusha and the Border

Team 2 (Yellow) will focus on Grumpypuss and Pete

Team 3 (Green) will focus on the Eastern half of Kitakinu

Team 4 (Blue) will move to Zojoji to rail hills.


The Roman team will focus on Hill Valley, then Rail.


WorkHai.JPG


The Babylonian team (Dark Blue) is under poll, and so its and Team 5's orders are unlclear. First Priority is to improve Manchai, Then Rail the SW portion of the Province.

Team 6 (Green) will rail, direction unknown. Loners in that area will improve river hills.


WorkRome.JPG


Teams 7 & 8 will focus first on Baldur's gate, then will rail.

Loners in Gray will improve local areas.


Iroquois team will finish irrigating Salamanca, then road Wakashio-Doomsville.

Override: If Coal is found in our territory, but is unconnected, the nearest workers, up to a full team, will be diverted to road this resource.
 
MSAV Military Reforms Decree #4 "Final Demobilization Plan"


DISBANDING OBSOLETE UNITS - FINAL STAGES

Ominato, Niagara Falls and Cumae veteran swordsmen all disband in Wakashio, since it is a very corrupt city and would take 76 turns to build courthouse, and IS on a joint Iroquois and Babylonian border.

Then we are down to 3 Elite Swordsmen who are to be named, Iroqi National Guard.
We keep this in case one of them may create a GL one day. MSAV will never disband elite units unless absolutely needed.

Kagemusha will disband its 2 spearmen, and add spearmen from Furuyama, Osgilliath and Grumpypuss, as well as the one north of Zojoji and finally build a Courthouse. REMEMBER TO MOVE ALL THESE SPEARMEN TO KAGEMUSHA AND DISBAND THEM.

Then Japanatica will have no spearmen (regular) left.
 
MSAV Military Reforms Decree #5 "Redeployment"


Formation of the Japanatican Imperial Commando


SALAMANCA-OIL SPRINGS - 6 ELITE SAMURAI
CUMAE- OIL SPRINGS -1 ELITE SAMURAI

Formation of the Iroqi Military Police


3 ELITE SWORDSMEN HOLDS SALAMANCA

Formation of the Iroqi National Guard


ODAWARA-IZANAGA - 1 MUSKET
IZANAGA-CUMAE - 1 VETERAN SAMURAI
IZANAGA-CATTARAUGUS - 1 VETERAN SAMURAI
SALAMANCA -CUMAE - 1 VETERAN SAMURAI

Formation of the Northern Military Command under General Cyc

SALAMANCA-ZOJOJI CAVALRY ARMY

KAGEMUSHA-GRUMPYPUSS CAVALRY
GRUMPYPUSS-KAGEMUSHA SPEARMAN, DISBAND
OSGILLIATH-KAGEMUSHA, SPEARMAN DISBAND
NORTH OF ZOJOJI-KAGEMUSHA, SPEARMAN DISBAND
FURUYAMA-KAGEMUSHA, SPEARMAN DISBAND
KAGEMUSHA, 2 SPEARMEN DISBAND

TERMINATION OF SPEARMAN MILITARY FORCE COMPLETE

Formation of the Southern Military Command under General Civanator


SALAMANCA-REGENT TOWN CAVALRY
SOUTH OF WAKASHIO-REGENT TOWN CAVALRY
YATTA-REGENT TOWN, 2 CAVALRY, 2 CANNONS
ZOJOJI-REGENT TOWN, 1 CAVALRY, 2 CANNONS
FANATIKKU-REGENT TOWN, CANNON

CUMAE-WAKASHIO SWORDSMAN DISBAND
OMINATO-WAKASHIO SWORDSMAN DISBAND
NIAGARA-WAKASHIO SWORDSMAN DISBAND

DE-EMBRYONIZATION OF JAPANATICAN MILITARY COMPLETE

MSAV STILL NEED SOME CAVALRY (2) some naval units and finally 5 muskets in order to come up to the target number of military units.
 
Sorry for the delay, but here's Itakaji's build queues for AD1255:

Roma: Settler-Marketplace-Bank

Baldurs Gate: Aquaduct-Marketplace-Bank

Port Solema: Courthouse-Harbor-Galleon

Ominato: Courthouse-Aquaduct-Marketplace

Wakashio(former Pisae):Courthouse-Marketplace-Bank

Yatta: Forbidden Palace-Marketplace-Bank

Railroad building
Color coated by order to be built:
Red; first; a quick route to the east ocean from Edo and Zarnia
Blue; second; to Port Solema and Baldur's Gate(mainly Solema)
Yellow; third; to Wakashio through Yatta

ItakajiRailPlanAD1255.JPG
 
Minami-ken (South Province) - The Winter Getaway

Worker actions:
Continue the current builds. Clear the forests around Cumae to get the courthouse done quicker.
Mine all grassland tiles as you see fit. (Exception by the tundra cities, leave 1 non-bonus grassland tile irragated).

You may starve out Salamanca, Oil Springs, and Niagara Falls if you wish. You have my permission. Specialists can be used (even at 100% specialists) for scientists.

Should any temples be done early, build workers.
 
Slider: Max science without going negative with GPT. Of course, if the number of turns for research doesn't change between two settings, set it to the setting that gets us more gpt.

Build Approval

Approved Rush Builds (rush after any disbands given by Department of Defense): Estimated 192 Gold

Grumpypuss: Harbor
Kagemusha: Court

Approved Military Upgrades: Estimated 380 Gold

All Vet Pikes
1 Catapult
1 Caravel

Estimated Cost: 572 Gold

Edit: Typo in orders:

I had

Grumpypuss: Court
Kagemusha: Harbor

I meant

Grumpypuss: Harbor
Kagemusha: Court
 
I'm still no legal governor but because there are no posted queus for Edo I will post it. President decides if he's going to follow the instructions, al least take them as suggestions.

Building queus:

Shorin-Ryu: Military Academy
Odawara: Wealth
En'Gha: Colloseum >> Wealth
Corrino: Musketman >> Wealth
Doomsville: University >> Bank >> Colosseum
Duckburg: Cathedral >> Colosseum
Hill Valey: Library
Izanaga-no-mikoto: Courthouse

Workers:
Clear Izanaga Silk jungles if possible.

Rail network:
rails.JPG
 
Russian Trade could not be done as directed. Substituted 33 GPT for 22 GPT. (Sorry about the wrong caption... and SaaM needs to get a PC ;) )

Turn 0

And now we know why the Zulu originally wanted Hlobane so badly.

Turn 2

The Launch of the HMS Daveshack in the West! And Multiple Rail lines!

Turn 5

And even more mobility by Land AND Sea. And that's all I'll tell you here.

Turn 8

Rails are comming along Smoothly, HE is due in 1 turn, Indy in 3, and we won a Wonder Race.
 

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