Predator
First spoiler is here
This game is mainly a gigantic reminder of how bad I usually play in the expansion phase. I always seem to make the wrong decisions no matter what. But in a way it turned out to be an interesting game.
Anyway, I entered the Middle Ages because of two keshiks parked outside Shimonoseki. There was a gpt deal giving us Currency. The Mongols wanted to keep the cake and eat it, and declared war when I booted them.
This war was a bloody stalemate, which of course was not good because I had to sacrifice units that were supposed to be upgraded later. Eventually I retook Shimonoseki and captured Baruun-Urt, renaming it Eat Dirt You Yellow Bastards. But the Mongols captured Nagasaki and kept it for quite some time. The river tiles were quite an obstacle in the battles, especially the one north of Nagasaki.
Well, when the war ended in 590 BC I proceeded to disconnect iron and build warriors hoping to regain some military strength. I already had my eyes set on capturing the Great Library, a common recuperation strategy. My economy picked up after a successful suicide galley and an unending wheeling and dealing. The Great Library was likely to be built in Persia although it was of course our birthright.
The Mongols didnt fall back to their own territory but started sending units *through* our territory. Quote from my notes: The Keshiks just keep moving on. So who do they want to mess with now? Embassy with Mongols. They are at war with Ottomans. Like the true barbarians that they were, they used their Golden Age to sponsor raiding and pillaging.
There was actually no end to the Mongols blood thirst. What is a peace treaty to such scumbags? This is the main event of 370 BC:
Not a pretty sight unless youre a yellow bastard. I started to wonder if mad-bax was secretly playing the Mongols, throwing in the odd dumb move so as not to look suspicious. My military wasnt all that impressive either:
Thats when I decided Id had enough! In the following 3 turns I
1. Moved all southern troops except the elite spearman into Satsuma. Gifted Shimonoseki, Nagoya and Eat Dirt You Yellow Bastards to Russia. Reconnected the northern iron by hurrying a harbour and upgraded 10 warriors to Medieval Infantries on the interturn.
2. Moved all southern troops to the mountain south of Kyoto, except the catapult that was disbanded. Gifted Satsuma to Russia. I was now down to 7 towns.
3. Retook Kyoto with the southern troops. Allied Korea against the Mongols.
Before long I also retook Osaka. I captured Hovd and gave it to Russia. In 70 BC I got my first leader. It was one turn too late for Leonardos Workshop, but I hurried Forbidden Palace in Osaka. It wasnt the best place for an FP perhaps, but I needed a quick boost. In 30AD the war was over, although Mongols wouldnt give us Monotheism once the alliance with Korea was cancelled. I immediately declared on Russia and took back their presents.
In 90 AD I landed my first MIs on a Persian mountain. (We have Right of Passage of course.) I was also building horsemen as long term units. We got Monotheism from Russia for peace in 170 AD, but we didnt have the funds to research Chivalry. We needed all the gold we could save for the upgrades later. So there will be a mixture of horsemen and MIs. We remained a Monarchy.
Persia seemed to have traded for salpeter because musketmen appeared now, long after they had learned Gunpowder. 18 MIs and a catapult are positioned outside Susa (Great Library) in 290, but the attack is delayed one turn to allow a warrior to reach Persias iron mountain so that he can pillage it.
We captured Susa pretty easily. Tech came in: Theology, Chivalry (big picture, 10 units upgraded), Printing Press, Education, Astronomy, Banking, Chemistry, Economics, Navigation, Physics, Metallurgy, Military Tradition. I was careless enough to choose Music Theory to research, which I didn't get from the library, so I didn't get any more big pictures and had to wait till the next turn to upgrade further. I saved 4 or 5 samurais for defence and Golden Age (kicked off in 310 AD) and upgraded the other samurais to cavalry.
During the following turns we protected the goat mountain that the attack took off from and of course Susa itself. The crisis was not over just because of the free techs steal. I was still behind in techs and slow in the research department. Persia, on the other hand, was incredibly strong. If they were to retake Susa by force or through a flip and kick us off the island they would outrun us and win the game. Riflemen was not far away for them as tech leaders.
In 370 AD we captured Persepolis south of Susa, but the Persian culture was so strong that there is no passage for us between Susa and Persepolis. In 390 AD we captured Sidon (west of Perspolis), solving that problem.
410 AD was the decisive turn for the whole game. It started badly as Susa flipped. But as I retook it I got my second leader. He hurried palace in Persepolis. The reason for this was of course the flip risk. It was nearly 20% according to CivAssist II. But I discussed with AlanH and ainwood whether this could be construed as a rank corruption exploit, since I had few towns on the Persian island. There was, however, no corruption gain when the palace move took place. As resistance waned in my new conquests, there was perhaps some gain, but meanwhile I built as many towns as would fit in at distance 3 from Persepolis. Two of those towns were actually built on Persian soil as the war was still going on. (And dont worry, Im not in the running for an award.)
We also captured the Persian city Gordium later, but it flipped constantly so I finally razed it and rebuilt a town of my own on the same tile. The reason for the flips was that Gordium was closer to the new Persian capital than to Persepolis.
A special nuisance occurred as I hurried the palace in Persepolis. I had joined Korea in a new war against Mongols, devoting a small part of my troops. (The turn before I had captured Karakorum with Hanging Gardens.) In 410 I captured another Mongol town. But this pushed up the palace cost to 1000 shields, so when I looked at Perspolis it said Palace 25 turns! I gave the Mongol town to Carthage and again it said Palace 1 turn. In 430 AD the Carthaginians conveniently declared war and I retook the Mongol town, which surprisingly already had Carthaginian citizens.
Another leader in 410 AD hurried Bachs Cathedral in Karakorum. In 480 AD I managed to hurry Smiths trading Company too. Who needs Heroic Epic
? In 530 AD I got leader #6 who finally built an army.
I had focused exclusively on Persia for their brilliant starting position, and especially their luxury monopolies. Once I had all their silks (Susa) and half their incense (Persepolis, Echizen) I thought trade would pick up big time. But luxuries were hard to come by. So as I now went into builder mode and revolted to Democracy I also squeezed in a few settlements here and there. I had a long war with China who had allied with Persia just before I made peace with them. which ended with me placing a town in their territory which stole one gems and their only saltpeter.
As peace was signed next turn, China themselves helped us to connect the gems through their territory.

Soon afterwards I made use of Ottomans demise to settle near some dyes.
But all had not been on cruise control. In 530 AD I had left it in the hands of the AI to kill a 2 hitpoint Chinese cavalry who luckily survived my cleansing. If they had failed, Kyoto could have been lost. And Korea was a constant headache. They were big and my northern areas open to attacks all the time. I gave them lots of cheap luxuries and bought a few expensive alliances and Rights of Passage.
In 700 AD Susa flipped and I lost all silks. In 600 AD I had suffered another, more unlikely flip. Ive superimposed the flip chance (in red) so that you can see what Im talking about

:
This game was getting really long measured in RL time, so I went for diplomatic. I made a run for Scientific Method, got Atomic Theory and Electronics for free and then headed for Motorized Transportation. Persia still researched slightly faster than me, despite their losses, and Russia rose as another superpower. The three of us reached the Modern Age at roughly the same time, in 1220 AD. Come to think of it, Russia was 1 or 2 turns behind, a fact which I used to buy alliance with them against Persia in 1220. I allied all the others too, of course, and 4 tanks armies had their fun with Persia for the 11 turns or so it took to learn Fission.
The votes were cast as follows:
Tokugawa votes for Tokugawa
Mao votes for Tokugawa (polite)
Ragnar Lodbrok votes for Tokugawa (gracious)
Hannibal votes for Tokugawa (gracious)
Bismarck votes for Tokugawa (gracious)
Osman votes for Tokugawa (gracious)
Catherine votes for Catherine
Wang Kon votes for Catherine (gracious)
Xerxes abstains (furious)
I thought Id make this spoiler a bit more detailed than usual, because it was an unusual game. Congratulations to all who did better than me and thanks to Mad-bax for a brilliant map! Also thanks to the moderators for their support.