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Welp I'm brand new to conquests. I don't even really know what the difference between C3C deity and PTW deity is, if there is one. Is it harder or easier? Hard to tell with this map since the start location was a rather tough one, as Renata says. No food bonus for the capital on deity is very difficult.
Anyway I started out by settling on the gold hill and was very disappointed to find no food bonus in the newly uncovered tiles. My worker went to road and mine the bg's. I made 4 different warriors before building my first settler. This is because the settler would have been ready 1 turn before size 3 if I didn't build the 4th warrior. My first warrior went east then north. My 2nd warrior went kind of nw. My third warrior went south then west. My fourth warrior stayed home for mp when he was needed (my capital was at size 1 quite often) and explored a bit to the east when he wasn't.
My research was set to Math at maximum since we started with Masonry and Alphabet. I really did not think I could accomplish any slingshot at all, even if I went straight for philosophy, nevermind a republic slingshot. I'll be extremely impressed if someone pulled that off in this game.
I was fairly happy with the food bonuses, gold hills, rivers and luxes that were all about. I also noted a great deal of land in the south to settle into if I got a chance to. So the position wasn't too cramped. The food bonuses were not that close though and prompted for a wider than normal initial city placement. I built my first settler 1 turn after Paris turned size 3. I sent that settler north to the plains wheat. My other option would have been east to the cow. The reason I opted for the lower food bonus is due to all the forests around the wheat, which could be chopped to rush a granary build.
So Orleans was founded in 2750BC by the wheat, building a granary right away. Orleans would be my primary settler factory but I would build settlers in other cities as well. Paris built a granary next, completed in 2270BC, followed by another settler.
I met the Arabs in 3100BC and the Portuguese in 2470BC. I traded Masonry to the Arabs for Pottery and 20g. I didn't have anything the Portuguese wanted.
In 2190 I finished researching Math, 1 turn after the Arabs got it, which they promptly traded to Portugal. This made it a completely worthless tech and I was quite despaired by that. I couldn't believe the AI went for Math before Writing even. I now only had two techs I could research that the AI's didn't have yet. One of those was Currency and the other Writing. I knew for sure I wouldn't get Writing before the AI and I thought I'd have no trouble getting Currency. The problem is if I researched Currency when I don't have half the first tier techs yet then I'll get very little value out of it. So I decided I would research Ceremonial Burial and Bronze Working before researching Currency. So I researched Ceremonial Burial in 1990BC and Bronze Working in 1675BC, before switching to Currency.
In 1990 Orleans finishes its granary and starts on a settler. I founded my third city (Lyons) in 1870BC by the cow. Lyons built a worker first. Paris built a barracks after the 2nd settler as it was not growing enough to put out constant settlers. Paris would then build spearmen between settlers. Orleans built nothing but settlers for the rest of the expansion phase. Lyons also built settlers after the first worker, but did not build a granary until much later (past 1000BC when my notes stop recording buildings). My third city (Rheims) was founded by the furs to the NW in 1575BC. My goal for city placement was to settle the northern area first, while prioritizing the cities closest to Paris. I wanted roughly 12 tiles per city of course.
The devious strip of land. Early on when my first warrior went south and west I had a hunch there would be something over there for some reason. Probably just because there was so much land available. Unfortunately the way he was exploring I was trying to uncover all the land around Paris so he kind of looped north a little bit as he went west, causing him to run into ocean. This made me abandon my theory that there was something down there. Thankfully, though, when Paris dropped in size again and didn't need its military police I sent that warrior to finish uncovering the tiles in the southern area. Sure enough that warrior discovered that there was a long strip of land leading west. While he was traveling that way I took a more general view of the map, noticing the almost straight line of mountains cutting right through Paris. Sure I had noticed it before but not how perfectly straight it was. I bonked myself on the head, because that's a sure sign that there had to be something down there.
Anyway I finally met a Roman warrior/settler pair in 1375BC. I was up Math on him but he didn't value it very highly at all. I ended up having to pay him Math +12gpt for Writing. I then turned around and traded Writing to the Arabs for Mysticism. The Romans don't value Mysticism very high either, making me pay Mysticism +1gpt +3g for Warrior Code. Sure enough on the same turn my exploring warrior spots green borders. I cursed myself for not waiting a couple turns before making those trades. So in 1325BC I meet the Aztecs, but can't make any trades with them, since I'm sure the Romans already gave them Math. I didn't meet Egypt until 925BC, Byzantines until 410BC and I didn't meet the Incans until beyond this spoiler thread.
Wars: The Arabs and Portuguese had a small war between each other. I know they were at war in 1000BC and not sure when it started. They made peace in 650BC. I'm sure this helped slow down their expansion so I could get a couple more cities down.
Back to the tech front. My Currency research payed off. I was the first civ to Currency in 775BC. Here's the excerpt from my timeline:
I learn Currency. Monopoly tech yay. I trade Currency to Portugal for Philosophy, Code of Laws, Iron Working, The Wheel, and 101g. I trade Currency to Rome for Construction, Polytheism, and 17g. I trade Currency to Egypt for 413g. I trade Currency to Aztecs for Map Making and 38g. I now have 599g. The Portuguese have Republic on me and I have Construction on them. I can't get Republic out of them even if I give 599g, 45gpt, and Construction. I'm ahead of the Arabs by Polytheism and Currency. I'm at tech parity with all other civs. We're now in the Middle Ages also. Wow, Renata didn't even give us any nearby iron either. Sheesh. There is one source far to the south that is unclaimed but I'll have to hurry if I want to get it as all the civs are filling in behind me now. At least she gave us horses.
I did just beat the Egyptians to that iron source.
So next I researched Republic. While researching Republic I met a nasty string of demands. First Portugal demanded Construction, then Rome demanded 43g, Aztecs demanded 40g and the Arabs demanded Currency. I gave in to them all grudgingly. I learned Republic in 490BC, becoming a Republic in 370BC (6 turns).
As for the QSC in particular, here is a screenshot at 1000BC:
9 cities, 22 pop
5 workers, 5 warriors, 3 spearmen
2 barracks, 2 granaries
Bronze Working, Masonry, Alphabet, Pottery, Warrior Code, Ceremonial Burial, Mathematics, Writing and Mysticism.
23 gold, Currency in 13 turns making 4gpt on 5.4.1
Score: 356
I left this spoiler in 230BC, learning my first MA tech. At this point I had 16 cities, pop 47.
Here's my cool animated minimaps courtesy of CivAssist2.