Jedi Star Fighter (Dec 11, 2005)

Bjornlo

Deity
Joined
Dec 22, 2004
Messages
3,701
Location
Hjørungavåg
jsfsplash1lj.gif

Download the complete unit Here

Previews:
jsfpreview1nx.gif

default -> run ->attack -> death

Since space mods can be set to use this as an air unit or a sea/ground unit, I made victory animations to cover both
jsfvictory2is.gif

Victory if used as a land or sea unit (or alternate fidget for Air unit)
jsfbomb2wz.gif

Victory if used as a Air unit.

This unit includes

Civilopedia Icons
Units32 icon
Animation files
Sound files
Civilopedia.txt content
Pediaicons.txt content

and a high-res wallpaper

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^The Delta-7 Aethersprite Interceptor, also known as the "Jedi Starfighter, is a small, sleek interceptor used by the Jedi Knights and others for reconnaissance and interception missions. It is fitted with Taim Co. sds8/5 dual laser cannons allowing the pilot to fight when necessary.
 
wahey! more units for my mod!
Thanks Bjornlo.
(wow, there are loads of units being released lately. go civ 3!)
 
Excellent, the extra effort to make it fit in as either a land/sea/air unit is greatly appreciated. Did you make the model itself?
 
Thanks alot everyone, I'm glad you like it.

@Othanc,
No I did not make the model. I made parts of it and combined bits and pieces from some other models I had laying about. I enjoy putting these together, but I only model something when I can't find a suitable off-the-shelf part. Typically I end up modeling at least a few of the parts... in some cases quite a few. So far the only model I have presented here that is entirely (or nearly so) my own work is the Rolf Krakke. The hummer avenger is probably 2nd (just over 1/2 modeled).
On this one, going from memory... I changed the rear slightly along with a few of the fwd details (to make the guns show better).
I recall the cockpit (or at least the pilot) being from my a-wing. The landing gear from another space ship (reworked only a little to fit better). I honestly don't remember where all the little bits came from. As best as I can recall, this particular unit involved work in 2 modeling programs, photoshop and with Bryce for animation, etc..
I focus on the product not the process. Sorry for the semi-vague answer.
 
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