Instruction Thread - BC2800 - Jan 30, 8:00 PM CST (Jan 31, 2:00 AM GMT))

Octavian X

is not a pipe.
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Term 1, Game Session 3, January 30 - 2800 BC

This will be an on-line session.
The Designated Player is: Octavian X

Start Date/Time: Monday, January 30 @ 8:00 PM CST
(2:00 a.m. Tuesday January 31, 2006 in GMT)

Relevant Links:
Current Save
Previous Turnchat Thread

Instruction Checklist:
President - No instructions posted
Secretary of State - No instructions posted
Secretary of War - No instructions posted

Minister of Culture - No instructions posted
Minister of Science - No instructions posted
Minister of Interior - No instructions posted

Censor - No instructions posted

Governor #1 - No instructions posted

Only elected/appointed officials may post in this thread!
Please use the DP thread in the Government subforum for questions/comments to the DP. Please use the officials' thread for comments to an official
 
Governorees' of Barrowing Wallow Instructions


Warrior->Settler->Worker

Turn 8 -

When the city grows, place one worked tile on the forested hill. This will give us some production. (If you can, try to max out production after size 3).

When the warrior is done, start on the settler. Hopefully, we can grab that chokepoint quickly.
 
Finish Pottery, then start researching Mining. In case Mining is presented to us or finishes early, continue with Bronze Working.
 
Interior:

Finish Pasture, then build a road so that pasture is connected. Then build a cottage on the floodplain that we built the road on. If you get that far, please continue to cottage and road the floodplains.
 
It's 10:10pm EST. Is there a turnchat going on?

EDIT:

ok, traditional 10-minute rule....

Based on the Chain Of Command, and that I'm the only one active in the chatroom, I think the save would pass to me, but....

1 - I have work tomorrow.
2 - I don't have the correct patch installed. (don't ask)
 
Whose after you? Daveshack is online now, hint hint:goodjob:
 
After a thorough review of the law, I found that any DP in the chat room has the power to pick up the scheduled session. I'm hereby exercizing the CoC and starting play. :cool:

Turn 0 Save
Turn 5 Save
Turn 10 Save

Chat Log

Spoiler chatlog :


Session Start: Mon Jan 30 20:52:19 2006
Session Ident: #turnchat
[01/30 20:52] * Now talking in #turnchat
[01/30 20:52] * Topic is 'Next Chat: Civ4 - Jan 26 6:30 CST Civ 3 - Unknown'
[01/30 20:52] * Set by Ravensfire on Wed Jan 25 16:36:58
[01/30 20:52] * DS_shopping is now known as DaveShack
[01/30 20:52] * Chieftess sets mode: +v DaveShack
[01/30 20:52] * Mafioso sets mode: +o DaveShack
[01/30 20:52] * DaveShack is now known as DS_shopping
[01/30 20:52] * DS_shopping is now known as DaveShack
[01/30 20:55] <DaveShack> hi, anyone here?
[01/30 21:07] <Chieftess> Just glancing before going to sleep.
[01/30 21:07] <Chieftess> goodnight
[01/30 21:07] <Chieftess> I think the CoC falls to you
[01/30 21:12] * Ravensfire has joined #turnchat
[01/30 21:12] * Mafioso sets mode: +o Ravensfire
[01/30 21:12] * Chieftess sets mode: +v Ravensfire
[01/30 21:12] <Ravensfire> doh - no Octavian.
[01/30 21:12] * Ravensfire has left #turnchat
[01/30 21:16] <DaveShack> Fanatikos News Flash Play session starting
[01/30 21:20] <DaveShack> we'll use the old scripts, it's kinda close to what we need for now
[01/30 21:20] <DaveShack> downloading current save, to be sure
[01/30 21:20] <DaveShack> closing extraneous programs
[01/30 21:21] <DaveShack> memory check : ok
[01/30 21:21] <DaveShack> launching fullscreen=no
[01/30 21:22] <DaveShack> Governorees' of Barrowing Wallow Instructions
[01/30 21:22] <DaveShack> Warrior->Settler->Worker
[01/30 21:22] <DaveShack> Turn 8 -
[01/30 21:22] <DaveShack> When the city grows, place one worked tile on the forested hill. This will give us some production. (If you can, try to max out production after size 3).
[01/30 21:22] <DaveShack> When the warrior is done, start on the settler. Hopefully, we can grab that chokepoint quickly.
[01/30 21:24] <DaveShack> double checking save to be loaded...
[01/30 21:25] Taxes 0% / Science 100% / Entertainment 0%
[01/30 21:26] <DaveShack> checking build
[01/30 21:26] <DaveShack> Warrior (16)
[01/30 21:27] <DaveShack> Build is correct, science is correct
[01/30 21:27] <DaveShack> End of Turn 0 - 2800 BC
[01/30 21:27] <DaveShack> Taxes 0% / Science 100% / Entertainment 0%
[01/30 21:27] <DaveShack> Current Treasury = 52 gold ( 0 gold per turn )
[01/30 21:27] <DaveShack> Researching Pottery. Will discover it in 1 turns.
[01/30 21:27] <DaveShack> Saving file and Uploading...
[01/30 21:29] <DaveShack> End of Turn 0 - 2800 BC
[01/30 21:29] <DaveShack> Taxes 0% / Science 100% / Entertainment 0%
[01/30 21:29] <DaveShack> Current Treasury = 52 gold ( 0 gold per turn )
[01/30 21:29] <DaveShack> Researching Pottery. Will discover it in 1 turns.
[01/30 21:29] <DaveShack> Hitting Enter...
[01/30 21:29] <DaveShack> http://www.civfanatics.net/uploads11/C4DG1_BC-2800_Turn0.Civ4SavedGame
[01/30 21:29] <DaveShack> I'm guessing Strider is on logging mode -- plus there is really nothing to look at, so proceeding
[01/30 21:30] Advanced to Turn 1, 2750 BC
[01/30 21:30] <DaveShack> hmm, can't use the mirc script, the years are off
[01/30 21:32] <DaveShack> warrior S
[01/30 21:33] <DaveShack> scout2 sw, se
[01/30 21:33] <DaveShack> mining was selected for tech
[01/30 21:33] <DaveShack> end of turn 1, pressing enter
[01/30 21:33] <DaveShack> mining was in 10
[01/30 21:34] <DaveShack> turn 2, 2720 BC
[01/30 21:34] <DaveShack> scout2 E,E; warrior S
[01/30 21:34] <DaveShack> end of turn 2, mining in 9
[01/30 21:34] <DaveShack> pressing enter
[01/30 21:34] <DaveShack> turn 3, 2680 BC
[01/30 21:34] <DaveShack> warrior S
[01/30 21:35] <DaveShack> scout2 E,E - spots wines
[01/30 21:35] <DaveShack> end of turn 3, mining in 8
[01/30 21:35] <DaveShack> pressing enter
[01/30 21:35] <DaveShack> turn 4, 2640BC
[01/30 21:36] <DaveShack> scout2 NE, N - tribal village spotted :)
[01/30 21:36] <DaveShack> warrior S; end of turn 4; mining in 7; pressing enter
[01/30 21:37] <DaveShack> turn 5, 2600 BC
[01/30 21:37] <DaveShack> warrior S; scout enters village and we get a warrior;
[01/30 21:38] <DaveShack> new warrior renamed Warrior2
[01/30 21:38] <DaveShack> Warrior2 SE, sees some coast
[01/30 21:38] <DaveShack> screenshot
[01/30 21:40] <DaveShack> end of turn 5, mining in 6, pasture complete, Boaring Wallow grows in 2, warrior in 11
[01/30 21:40] <DaveShack> uploading
[01/30 21:41] <DaveShack> http://www.civfanatics.net/uploads11/C4DG1_BC-2600_Turn5.Civ4SavedGame
[01/30 21:42] <DaveShack> break for a couple of minutes
[01/30 21:44] <DaveShack> and hearing no comments, pressing enter
[01/30 21:45] <DaveShack> decided to take a screenie of Boaring wallow first
[01/30 21:45] <DaveShack> turn 6, 2560 BC
[01/30 21:46] <DaveShack> instructions say to do a road on the pasture -- not needed but following it
[01/30 21:47] <DaveShack> warrior2 SW to go around the lake ? to the S. Scout2 NW,NW to check for other huts before bending to the NE.
[01/30 21:47] <DaveShack> warrior 1 SE, and may hang around on this forest hill for a bit to regain strength. saw wolves a bit S of there last turn
[01/30 21:48] <DaveShack> end of turn 6, mining in 5, growth in 1, warrior in 10
[01/30 21:49] <DaveShack> mongols are expanding towards our choke, hope we get our settler fast
[01/30 21:49] <DaveShack> turn 7, 2520 BC
[01/30 21:49] <DaveShack> warrior SW, decided not to wait on healing yet
[01/30 21:49] <DaveShack> scout E, NE
[01/30 21:50] <DaveShack> warrior2 SW; end of turn 7; hitting enter
[01/30 21:50] <DaveShack> IBT: scout2 defends against wolves
[01/30 21:50] <DaveShack> warrior2 sees lions
[01/30 21:51] <DaveShack> turn 8, 2480 BC, 52g (0gpt), mining in 3, warrior in 2, growth in 6
[01/30 21:52] <DaveShack> screenshot of city screen
[01/30 21:52] <DaveShack> working pasture, floodplain, 3 hammer forest
[01/30 21:53] <DaveShack> scout2 is facing panthers, can hold in place on a 75% bonus tile, or move away
[01/30 21:54] <DaveShack> scout2 NW, NE to avoid panthers
[01/30 21:55] <DaveShack> warrior1 NE to watch over mongols; warrior2 S
[01/30 21:55] <DaveShack> end of turn 8, pressing enter
[01/30 21:56] <DaveShack> IBT, contacted by Bismarck; peace in our time
[01/30 21:56] <DaveShack> road completes -- pig connected, not that we need it just now
[01/30 21:57] <DaveShack> worker starts cottage on FP
[01/30 21:57] <DaveShack> warrior1 NW, scout2 NE, warrior2 SE
[01/30 21:58] <DaveShack> end of turn 9, 2440 BC, growth in 5; warrior in 1; pressing enter
[01/30 21:59] <DaveShack> turn 10, 2400 BC, warrior completes start settler (14), Warrior3 S for barb patrol
[01/30 22:00] <DaveShack> warrior2 E, scout2 E (sees panther again :eek:)
[01/30 22:00] <DaveShack> end of turn 10, saving and uploading
[01/30 22:02] <DaveShack> http://www.civfanatics.net/uploads11/C4DG1_BC-2400_Turn10.Civ4SavedGame
[01/30 22:04] <DaveShack> Fanatikos News Flash end of play session
[01/30 22:14] <DaveShack> g'night all, signing off
Session Close: Mon Jan 30 22:14:22 2006

Summary:
Completed pasture, pottery, warrior
Growth to size 3
Settler started, due in 14
Mining due in 1
popped a hut, got a warrior
cottage in progress
screenshots soon...

Choke point at 2760BC



City screen at 2600BC



Land to south at 2600BC



City screen at 2480BC



Our land at 2400 BC



Choke point at 2400 BC

 
You saw a Mizzou basketball game? That certainly would make me sick to my stomach! :lol:

-- Ravensfire
 
Octavian X said:
Sorry DS - thanks for play the save! A recent emergency has called me away from my computer for a few days. I'll hopefully return to full activity in a few days.

No problem, in a high performance team nobody has to ask for help, it comes when its needed. Hope your emergency is resolved quickly and satisfactorily. :)
 
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