Chalid
Black Dragon
I plan to release all heads of CIV4 Units as sepereate meshes. This will allow unit creators to combine existing bodys with a wide range of different heads. The heads come without textures as they use the textures of their respective units.
How to combine the heads with the bodys can be learnt in Rabbit, Whites Nif-Viewer-Tutorial: http://forums.civfanatics.com/showthread.php?t=163585
Known Issues: Non of the heads features teamcolor or gloss. Due to the method used to extract the heads some triangles that were former two-sided have now texture only on one side and are invisible from the other. If you come across such a thing just tell me and i can fix it.
This first release (heads1.zip) features the heads of:
Archer
Axeman
Buddist Missonary
Camelarcher
Chokunu
Christian Missionary
The second release (heads2.zip) features:
conquistasor
crossbowman
egypt warrchariot (2 heads)
explorer
greatengineer (modern)
great mechant (2 versions)
great artist (2 versions)
great prophet
great scientist (2 versions)
greekphalanx
swordsman (includes two extra meshes: the shoulderpats)
warrior
The third release (heads3.zip) includes:
companion cavalary
gernadier
hindu_missionary
horsearcher
hypaspist
indan fastworker
infantry
islamic_missionary
samurai
knight
knightstemplar
the forth (small) release (heads4.zip) features:
mali_skirmisher
incan_quechua
engineer (new)
the last release (heads5.zip) contains:
longbowman
maceman
machinegunner
modern artist
modern merchant
modern scientist
mongol keshik
musketeer
musketman
mavyseal
persian immortal
pikeman
praetorian
redcoat
rifleman
russian cossak
scout
settler (3)
spearman
spy
taoist missionary
worker
This should be nearly all heads. Note that some models could not be imported into blender so some heads will be missing.
How to combine the heads with the bodys can be learnt in Rabbit, Whites Nif-Viewer-Tutorial: http://forums.civfanatics.com/showthread.php?t=163585
Known Issues: Non of the heads features teamcolor or gloss. Due to the method used to extract the heads some triangles that were former two-sided have now texture only on one side and are invisible from the other. If you come across such a thing just tell me and i can fix it.
This first release (heads1.zip) features the heads of:
Archer
Axeman
Buddist Missonary
Camelarcher
Chokunu
Christian Missionary
The second release (heads2.zip) features:
conquistasor
crossbowman
egypt warrchariot (2 heads)
explorer
greatengineer (modern)
great mechant (2 versions)
great artist (2 versions)
great prophet
great scientist (2 versions)
greekphalanx
swordsman (includes two extra meshes: the shoulderpats)
warrior
The third release (heads3.zip) includes:
companion cavalary
gernadier
hindu_missionary
horsearcher
hypaspist
indan fastworker
infantry
islamic_missionary
samurai
knight
knightstemplar
the forth (small) release (heads4.zip) features:
mali_skirmisher
incan_quechua
engineer (new)
the last release (heads5.zip) contains:
longbowman
maceman
machinegunner
modern artist
modern merchant
modern scientist
mongol keshik
musketeer
musketman
mavyseal
persian immortal
pikeman
praetorian
redcoat
rifleman
russian cossak
scout
settler (3)
spearman
spy
taoist missionary
worker
This should be nearly all heads. Note that some models could not be imported into blender so some heads will be missing.