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Civ4 - Graphics Modpacks This file forum contains graphics modpacks that alter the appearance of the game.

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Old Aug 22, 2006, 05:04 AM   #1
hrochland
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Improvements, features etc.

3/7 - How it started, the same way it ends. Final version of SeaFactory. Modified UV layer makes possible retexturing - torch effect on the chimney.
download


3/20 - Sub sea station final version
download


2/21 BioLab - BioLab download

1/30 Geothermal station - Geothermal station download

9/27 Station_X - I think this you can place on the some planets too
http://forums.civfanatics.com/upload.../station_x.rar

9/26 FishFarm - maybe Flipper show, in line with your mind and skin
http://forums.civfanatics.com/upload...0/fishfarm.rar

9/22 Radar Station -
http://forums.civfanatics.com/uploads/89000/lokator.rar
9/12 experiment with undersea improvement - SubSeaStation download - SubSeaStation
8/22 SeaFactory - improvement for ocean squares in city range.
download - SeaFactory


SeaGardens
download


FutureFarm
download


Civil radar station
download


Seafactory 2nd
download


Water Well
download


Thermal plantanimated a reskined
download


2011Salt mineanimated
download


2011Thermal springs
download


2011Salinas statione
download


2012Water tower
download


2012Chinampa
download


2012desert mountain
download


2012Pamukkale
download


2012Atol 2
download


2012Basalt organ
download

download


2012fuse works
download


2013Barringer
download


5/12_2013Fuji
download


2013/7/6Kilimanjaro
download


2013/7/6Everest
download

continue next...

Last edited by hrochland; Sep 15, 2013 at 04:06 PM.
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Old Aug 22, 2006, 05:17 AM   #2
woodelf
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That's a great idea hrochland. Very cool.
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Old Aug 22, 2006, 06:39 AM   #3
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A sea improvement! Very good idea. There could be even more that factories...
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Old Aug 22, 2006, 07:02 AM   #4
hrochland
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2013/9/9Death sea
download


2013/9/9Doucrater from CivBE
download

Last edited by hrochland; Nov 10, 2014 at 05:42 AM.
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Old Aug 22, 2006, 07:52 AM   #5
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Looks great! At it looks usable for scifi mods as well... but what must the white thing represent?
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Old Aug 22, 2006, 08:38 AM   #6
hrochland
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It is factory hall. In new version I prepare two cisternae. (almost finished it is)

yyy
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Last edited by hrochland; Feb 15, 2014 at 01:33 AM.
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Old Aug 23, 2006, 05:47 AM   #7
Dubmetender
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Woaw !!!
great work
i use 3 new sea improvement in my mod, i will use your, it's better than oilrig reskinned...

If you are interrested to do a sea farm, i will use it to... lol
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Old Aug 23, 2006, 06:21 AM   #8
hrochland
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@ Dubmetender
Yes, I have plans make SeaGardens - maybe as national wonder

where I can see your mod?
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Old Aug 23, 2006, 10:56 AM   #9
Dubmetender
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@hrochland : link in the PM

screenshot in this thread :
http://forums.civfanatics.com/showth...=174528&page=1

Last edited by Dubmetender; Aug 23, 2006 at 11:11 AM.
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Old Aug 28, 2006, 03:11 AM   #10
hrochland
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@ Dubmetender
Nice and very good work.(sea colonize) I see that someone has done the work instead of me. I have one good idea which could be useful for you. I will add this week...

Last edited by hrochland; Aug 28, 2006 at 09:20 AM.
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Old Aug 28, 2006, 09:09 AM   #11
Grabnar
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I think sea factories & farms like this would really come in handy when you are on a small island with no room to build.
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Old Aug 28, 2006, 09:12 AM   #12
BORNAparte
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Hi hrochland, your Seafactory seems great and it is good idea, really.
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Old Sep 12, 2006, 05:31 AM   #13
hrochland
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New experiment with undersea improvement up in thread
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Old Sep 12, 2006, 06:21 AM   #14
Dubmetender
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Waow !!!
you are THE sea artist !!!

i think you will be the autorized artist to do all our sea artwork !!!
i think we'll use your new improvement to represent the methan plant in our submarine cities...

in future, we want to add some new sea tiles, to have a more realistic submarine world... i think we'll ask you for that !!! (lol)
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Old Sep 12, 2006, 09:25 AM   #15
hrochland
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@ Dubmetender
Thanks! I think you are too tolerant. There is still a lot of to learn and I must struggle with many big problems. I will do my best...

Last edited by hrochland; Sep 13, 2006 at 07:46 AM.
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Old Sep 12, 2006, 01:07 PM   #16
Dubmetender
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you do your best and your best is a great artwork, for all i see you did...
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Old Sep 22, 2006, 01:37 AM   #17
hrochland
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9/22 - Radar Station I add to do first post
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Old Sep 22, 2006, 04:41 AM   #18
Jeckel
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These are nice, we need more improvements.
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Old Sep 25, 2006, 04:07 AM   #19
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good work! keep up the learning effort !
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Old Sep 25, 2006, 01:21 PM   #20
Chamaedrys
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Thumbs up

A radar station is a nice idea.

But what could it do (without sdk changes)
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