Greetings fellow FFH'ers!
I happen to be so blown away by this mod, I decided to dust off the old amateur machinima skills and cut a promo vid of sorts for it!
I was going to go ahead and post it on youTube but I figured I should get dev/community approval before going THAT global with it.
Anyways, I have a pretty good deal with my webhost but please be try to be gentle with my bandwidth and only download 1 copy.. thanks! I'll post 3 different sizes for the folks with slower connections. They are all in WMV format, and as long as you're running a copy of windows from this decade you're probably good to go.
This was only a first cut / first attempt, so I'll post my own self criticisms in a spoiler box below. I wouldn't be surprised if I end up making some more of these really soon. Enjoy!
[most likely you will wanna do the 'right click and save as' deal]
16.8 MB Cut
21.7 MB Cut
32.0 MB Cut
I happen to be so blown away by this mod, I decided to dust off the old amateur machinima skills and cut a promo vid of sorts for it!
I was going to go ahead and post it on youTube but I figured I should get dev/community approval before going THAT global with it.
Anyways, I have a pretty good deal with my webhost but please be try to be gentle with my bandwidth and only download 1 copy.. thanks! I'll post 3 different sizes for the folks with slower connections. They are all in WMV format, and as long as you're running a copy of windows from this decade you're probably good to go.
This was only a first cut / first attempt, so I'll post my own self criticisms in a spoiler box below. I wouldn't be surprised if I end up making some more of these really soon. Enjoy!
[most likely you will wanna do the 'right click and save as' deal]
16.8 MB Cut
21.7 MB Cut
32.0 MB Cut
Spoiler :
Hope you enjoyed it!
1. The Music/Audio
a) The music is lifted from the game ninety-nine nights for the 360, and its not the most stellar rip. I spent like an hour trying to pipe my 360's output into my PC every which way I could (I even fed it through my guitar amp!) and it always came out horribly overmodulated--so instead this is just ripped from a promo I found on IGN or something like that. Still I think the song is a pretty good fit.
b) All of the "SCHWING!" sound effects were actually from the original NNN video, I did my best to at least make the FFH shots choreograph somewhat, but its hit or miss.
2. Language/Typography:
a) I don't know if all my feature claims are perfect as far as figures go. That would be up to the devs to tell me technically how many new units there are for example (I stopped counting at like 150 and I was only up to the G's) I also left out/couldn't fit some important points like all new (and important) religions, that all the civs are very unique with their own strategies for victory, etc. My bad, I don't work for a marketing firm, See point B.
b) I'm not a writer by any means, and like most people under 25, my imagination is pretty much completely gone thanks to TV, Movies and Video games so god help me to come up with anything very interesting or non-cliche on my own.
c) Its a little cluttered, and obscures some of the action, but when you're working with such a small screen as something that could be potentially on youTube, your options are limited. Any smaller and it would be very hard to read and then VERY distracting IMO.
d) I probably should have stuck a link in there, but I figured http://forums.civfanatics.com/downloads.php?do=file&id=1 would be a little cramped, and I'd have to leave it up there for about 90 secs for people to be able to copy it down, See bullet point c. Has anybody bothered to do, like a tinyurl or some kind of redirector for the download page?
3. Good & Evil
I know all you bloodsucking vampires out there are gonna say "Hey whats the deal with lopsided representation of good and evil civs?!" Well, the truth is, recording Civ isn't exactly like taping world of warcraft--Its not very often you capture anything thats particularly visually stunning, or "reads" well at all when you compress it down for distribution. In fact, setting up and recording the shots probably took longer than the editing, so I just recorded some snippets from a few game sessions and set up a couple shots in the builder. Better luck next version.
4. AC
I need to re-do/clean up the armageddon counter effect at the end. I had something like that in mind the whole time I was making it, and wasn't sure if I was even able to pull it off. The very first technique I fooled around with to create the effect, wasn't half bad, so I just slapped it in there and called it a night. If I only I had some official high resolution textures to begin with. HMM!
1. The Music/Audio
a) The music is lifted from the game ninety-nine nights for the 360, and its not the most stellar rip. I spent like an hour trying to pipe my 360's output into my PC every which way I could (I even fed it through my guitar amp!) and it always came out horribly overmodulated--so instead this is just ripped from a promo I found on IGN or something like that. Still I think the song is a pretty good fit.
b) All of the "SCHWING!" sound effects were actually from the original NNN video, I did my best to at least make the FFH shots choreograph somewhat, but its hit or miss.
2. Language/Typography:
a) I don't know if all my feature claims are perfect as far as figures go. That would be up to the devs to tell me technically how many new units there are for example (I stopped counting at like 150 and I was only up to the G's) I also left out/couldn't fit some important points like all new (and important) religions, that all the civs are very unique with their own strategies for victory, etc. My bad, I don't work for a marketing firm, See point B.
b) I'm not a writer by any means, and like most people under 25, my imagination is pretty much completely gone thanks to TV, Movies and Video games so god help me to come up with anything very interesting or non-cliche on my own.
c) Its a little cluttered, and obscures some of the action, but when you're working with such a small screen as something that could be potentially on youTube, your options are limited. Any smaller and it would be very hard to read and then VERY distracting IMO.
d) I probably should have stuck a link in there, but I figured http://forums.civfanatics.com/downloads.php?do=file&id=1 would be a little cramped, and I'd have to leave it up there for about 90 secs for people to be able to copy it down, See bullet point c. Has anybody bothered to do, like a tinyurl or some kind of redirector for the download page?
3. Good & Evil
I know all you bloodsucking vampires out there are gonna say "Hey whats the deal with lopsided representation of good and evil civs?!" Well, the truth is, recording Civ isn't exactly like taping world of warcraft--Its not very often you capture anything thats particularly visually stunning, or "reads" well at all when you compress it down for distribution. In fact, setting up and recording the shots probably took longer than the editing, so I just recorded some snippets from a few game sessions and set up a couple shots in the builder. Better luck next version.
4. AC
I need to re-do/clean up the armageddon counter effect at the end. I had something like that in mind the whole time I was making it, and wasn't sure if I was even able to pull it off. The very first technique I fooled around with to create the effect, wasn't half bad, so I just slapped it in there and called it a night. If I only I had some official high resolution textures to begin with. HMM!