JerryvonKramer
Chieftain
- Joined
- Jul 24, 2007
- Messages
- 25
In my current game it's 1858. I'm playing as the Maya on a nice big map with about 22 Civs. I've been in the Top 2 or 3 Civs Culture and Tech wise since the start of the game. My major rivals -- Willem van Orange and Suryavaram -- have also been my key allies and trading partners for most of the game. Suryavaram has always been a lot friendlier and more generous with techs, for one reason or another.
Anyway, after years of peaceful building and teching, in the 1700s I sailed a big army to the primitive Zulu island and wiped out Shaka, thereby doubling the size of my empire.
I founded Bhuddism, Confucianism and Taoism which combined bring in 163 gold per turn. Plus, more recently I built Broadway (in Mutal) and Rock 'n' Roll (in Lakahma) and duly flogged them for 10-6 gold each per turn to every Civ that could pay -- which brings in another 150 or so gold per turn. I am just about to complete the Eifel Tower and feel I am well placed for either a cultural or Space Race win.
However, all of a sudden Willem, who has been "Cautious" with me for most of the game has other plans and around 1860-2 he declares war.
Here, I'll need a map to paint the full picture (from an autosave in 1858):
I have a North border with China which is Willem's vassal, so they declare war on me too. Not long ago I gained the Chinese city of Xuzhou through flipping so my relations with Mao took a hit. Incidentally, I have 40% culture in 2 of Willem's cities. East of China and North of Holland lies the Khymer empire, with whom I have a defence pact. To my South West are the Sumerians who are "Pleased" with me but wont be drawn in to the war -- they are probably the only other Civ on the continent who are on par with techs.
The Dutch can bring in the Kublai Khan and Churchill, but they are far behind on techs and quite far away. I can bring in Bismaarck, who is the same.
Problem is, when the Dutch invade, Willem brings a stack with about 30 units in it, ranging from infantry, cavalry and riflemen to crossbowmen and elephants, at least 6 or 7 of them are canons. They land on this square:
By 1860 I can upgrade all my riflemen to infantry and get about 8-12 of them into Lakahma. Trouble is, despite putting up a good fight they get overwhelmed because Willem's stack has so many units. The elephant ends up taking the city!
My question is: HOW CAN THIS WAR BE PREVENTED?
From what I can see, it's a battle that I can't win. Not unless I rewind about 20 years, forget building Rock and Roll and the Eifel Tower and concentrate building military. I don't really want to do that! I could also switch to Nationhood, but I don't particularly want to do that either.
But is there anything I can do to stop Willem declaring the war? He's on "Cautious" one turn and then invades without warning. Is there definitely something that triggers that or is it as simple as him working out that he can take that city?
Please help! I don't want this silly war ruining my game. I don't think I could win that city back, or get enough units to defend my capital in the short time.
What are my options here?
Anyway, after years of peaceful building and teching, in the 1700s I sailed a big army to the primitive Zulu island and wiped out Shaka, thereby doubling the size of my empire.
I founded Bhuddism, Confucianism and Taoism which combined bring in 163 gold per turn. Plus, more recently I built Broadway (in Mutal) and Rock 'n' Roll (in Lakahma) and duly flogged them for 10-6 gold each per turn to every Civ that could pay -- which brings in another 150 or so gold per turn. I am just about to complete the Eifel Tower and feel I am well placed for either a cultural or Space Race win.
However, all of a sudden Willem, who has been "Cautious" with me for most of the game has other plans and around 1860-2 he declares war.
Here, I'll need a map to paint the full picture (from an autosave in 1858):
I have a North border with China which is Willem's vassal, so they declare war on me too. Not long ago I gained the Chinese city of Xuzhou through flipping so my relations with Mao took a hit. Incidentally, I have 40% culture in 2 of Willem's cities. East of China and North of Holland lies the Khymer empire, with whom I have a defence pact. To my South West are the Sumerians who are "Pleased" with me but wont be drawn in to the war -- they are probably the only other Civ on the continent who are on par with techs.
The Dutch can bring in the Kublai Khan and Churchill, but they are far behind on techs and quite far away. I can bring in Bismaarck, who is the same.
Problem is, when the Dutch invade, Willem brings a stack with about 30 units in it, ranging from infantry, cavalry and riflemen to crossbowmen and elephants, at least 6 or 7 of them are canons. They land on this square:
By 1860 I can upgrade all my riflemen to infantry and get about 8-12 of them into Lakahma. Trouble is, despite putting up a good fight they get overwhelmed because Willem's stack has so many units. The elephant ends up taking the city!
My question is: HOW CAN THIS WAR BE PREVENTED?
From what I can see, it's a battle that I can't win. Not unless I rewind about 20 years, forget building Rock and Roll and the Eifel Tower and concentrate building military. I don't really want to do that! I could also switch to Nationhood, but I don't particularly want to do that either.
But is there anything I can do to stop Willem declaring the war? He's on "Cautious" one turn and then invades without warning. Is there definitely something that triggers that or is it as simple as him working out that he can take that city?
Please help! I don't want this silly war ruining my game. I don't think I could win that city back, or get enough units to defend my capital in the short time.
What are my options here?