Slvynn
Duke Vector fon Pixel
- Joined
- Apr 3, 2005
- Messages
- 2,073
Ok is my 1st Succession game.
The things i sure about:
(it will be same as one i started to play by myself, but new patch killed my old save, but that game was very interesting.)
Fall from Heaven 2 game "j" release.
Map script : Creation.py by cephalo
Raging Barbarians,
No Tech Trading/Brokering.
No Vassal States.
Require Complete Kills.
Living world.
Setting: 33 (yeah baby) factions, devided into 11 powerhouses/alliances
(each powerhouse is 3 factions (civs) starting as 1 team):
Alliances:
Lawbringers
(Bannor x 2 (Sabathiel, Carpia) + Malakim (Varn))
RP limitations : no AV, no OO, keep AC down much as possible, kill Hyborem, any victory, be agressive, Order / Empyrean preferable.
Protectors
(Elohim x 2 (Einon Logos, Ethne the White)+ Good elves (A.Phaedra))
RP limitations: No fighting offecnsive wars (Attacking other cities) unless the enemy is AV. No evil religions.
Dwarven (1 vote)
(Khazad (Arthurus, Khandros) x 2 + G.Gym)
No AV. RoK only, Must have lots of gold all the time, must found Guild of Hammers.
Metropolists/Liberalists/New Vision
(Grigori , Kuriotate + Beryy Bawl) lol
No Evil Religions.
Nature's Revolt (1 vote)
(Hannah the Irin + Neutral Elves x 2 (Amelanchier, Thessa))
FoL , OO as option for Hannah , Druid focus.
Persuers of Knowledge / Kylorin (2 votes for Sidar)
(Amurites x 2 (Valledia, Dain) + Sidar (Sandalphon))
Scientific Highlight. Must run scientist SE.
Neutral Fee-loving Raiders (1 vote)
(Falamar + Hippus x 2 (Tasunke, Rhoanna))
Lots of War, Must foundMercenary Guild
Mulkarn followers
(Doviello x2 (MAhala, Charadon) + Illians)
(No FoL for doviello, as Mulkarn Opposed to Sucellus (Stasis vs Change). Must destroy all elves, must be very warlike.)
Burn, Raze, Stomp
(Tebryn + Clan x 2 (Sheelba, Jonas))
(No Order, No Empyrean, AC much as possible, Must raze all captured cities.)
Dark Union (Fatal Woman coalition lol)
(Os-Gabella + Alexis + Faeryl)
(No Order, No Empyrean, AC much as possible, CoE/AV)
Decadance(2 votes)
(Balseraphs x 2 (Perpentach, Keelyn) + Flauros)
(CoE or OO. Must be unpredictable in diplomacy, lots of slaves, must run slavery civic.)
Game is very interesting, map fits this setup very well.
The level will be immortal. (We will be allied with few pcs , but as we know as AI have advantages , so he have disadvantages, cause it have not living brains)
The things that are still open:
I want from all willing participators to pick a powerhouse. I will play any that other will play it too.
Lets discuss the powerhouse of choice, and as well, our allies (that will be AI), synergies, plans, religions, and allied AI behaviour.
Because i played such map i can tell for sure, its extremelly interesting , but we have danger - since AI have better diplomacy attitudes, and for our powerhouse we will be maintaining diplomacy, there is slight danger of losing Religious victory.
Also i should note that as i tested already , Both Burn, Raze , Stomp and mulkarns will have Barbariant trait affecting on all faction. (I saw myself sheaim ally of orcs unit that was sharing same tile with orc that invaded my lands).
Participators:
1. Slvynn
2. MorganKnight
3. Ozbenno
4. zxcvbnm
5. Rex rgis of Ter
6. Alzara
7. EverNoob
Lets it begin!
Knowledge is winner
Valledia 0
Dain 2
Saldaphon 4
Sidar winners, get ready for really long Sidar game, HC SE, and stuff
The things i sure about:
(it will be same as one i started to play by myself, but new patch killed my old save, but that game was very interesting.)
Fall from Heaven 2 game "j" release.
Map script : Creation.py by cephalo
Raging Barbarians,
No Tech Trading/Brokering.
No Vassal States.
Require Complete Kills.
Living world.
Setting: 33 (yeah baby) factions, devided into 11 powerhouses/alliances
(each powerhouse is 3 factions (civs) starting as 1 team):
Alliances:
Lawbringers
(Bannor x 2 (Sabathiel, Carpia) + Malakim (Varn))
RP limitations : no AV, no OO, keep AC down much as possible, kill Hyborem, any victory, be agressive, Order / Empyrean preferable.
Protectors
(Elohim x 2 (Einon Logos, Ethne the White)+ Good elves (A.Phaedra))
RP limitations: No fighting offecnsive wars (Attacking other cities) unless the enemy is AV. No evil religions.
Dwarven (1 vote)
(Khazad (Arthurus, Khandros) x 2 + G.Gym)
No AV. RoK only, Must have lots of gold all the time, must found Guild of Hammers.
Metropolists/Liberalists/New Vision
(Grigori , Kuriotate + Beryy Bawl) lol
No Evil Religions.
Nature's Revolt (1 vote)
(Hannah the Irin + Neutral Elves x 2 (Amelanchier, Thessa))
FoL , OO as option for Hannah , Druid focus.
Persuers of Knowledge / Kylorin (2 votes for Sidar)
(Amurites x 2 (Valledia, Dain) + Sidar (Sandalphon))
Scientific Highlight. Must run scientist SE.
Neutral Fee-loving Raiders (1 vote)
(Falamar + Hippus x 2 (Tasunke, Rhoanna))
Lots of War, Must foundMercenary Guild
Mulkarn followers
(Doviello x2 (MAhala, Charadon) + Illians)
(No FoL for doviello, as Mulkarn Opposed to Sucellus (Stasis vs Change). Must destroy all elves, must be very warlike.)
Burn, Raze, Stomp
(Tebryn + Clan x 2 (Sheelba, Jonas))
(No Order, No Empyrean, AC much as possible, Must raze all captured cities.)
Dark Union (Fatal Woman coalition lol)
(Os-Gabella + Alexis + Faeryl)
(No Order, No Empyrean, AC much as possible, CoE/AV)
Decadance(2 votes)
(Balseraphs x 2 (Perpentach, Keelyn) + Flauros)
(CoE or OO. Must be unpredictable in diplomacy, lots of slaves, must run slavery civic.)
Game is very interesting, map fits this setup very well.
The level will be immortal. (We will be allied with few pcs , but as we know as AI have advantages , so he have disadvantages, cause it have not living brains)
The things that are still open:
I want from all willing participators to pick a powerhouse. I will play any that other will play it too.
Lets discuss the powerhouse of choice, and as well, our allies (that will be AI), synergies, plans, religions, and allied AI behaviour.
Because i played such map i can tell for sure, its extremelly interesting , but we have danger - since AI have better diplomacy attitudes, and for our powerhouse we will be maintaining diplomacy, there is slight danger of losing Religious victory.
Also i should note that as i tested already , Both Burn, Raze , Stomp and mulkarns will have Barbariant trait affecting on all faction. (I saw myself sheaim ally of orcs unit that was sharing same tile with orc that invaded my lands).
Participators:
1. Slvynn
2. MorganKnight
3. Ozbenno
4. zxcvbnm
5. Rex rgis of Ter
6. Alzara
7. EverNoob
Lets it begin!

Knowledge is winner
Valledia 0
Dain 2
Saldaphon 4
Sidar winners, get ready for really long Sidar game, HC SE, and stuff
