The Biblical World

Lokolus

Retired...
Joined
Jul 10, 2007
Messages
761
Location
Israel
The Biblical World! (version 1.0 previous version was beta)

The map takes place in the Middle-East, in 1000 BC.

David, King of Israel is expanding his rule and forming a new Empire.
Assyria is expanding, Babylon is prospering and the Greeks are living in seperate city-states after the fall of Mycnea.
The trading kingodms of Edom, Phoenicia, Sheba and Kush are getting richer and richer while tribe-people such as the Phrygians and Lycians are forming states.

The scenario has many features: Custom religions, Manipulated tech-tree, new civics and many more! :D


Playable civs:
Israel
Egypt
Babylon
Assyria
Elam
Edom
Sheba
Kush
Phrygia
Neo-Hittite
Greece
Lycia
Urartu
Aramea

This is a scenario and a mod!

only for BTS

Download Link

Credits:

Esnaz for Israel civ
The Greek world team for the DLL
Common Sensei for Israeli diplomusic

I hope you enjoy!
 
Known bugs: espionage icon doesn't show up, religious techs resemble pink squares...

Edit number 2: the download works...
 
Known bugs: espionage icon doesn't show up, religious techs resemble pink squares...

Edit: download is not uploaded properly, you'll need to wait.

(Maybe a silly question, as you got 40+ DLs, but) Does it work now? :confused: (If so, you should announce it on the New/Updated Files thread.)
 
Yes, it does. I had a trouble finding the thread after they made the new civfanatics 3.0, still can't find it...:hammer2:
 
Haven't played it yet, but after looking at the screenshots, I must suggest that Damascus be added as a distinct Aramaean civilisation with the cities in southern Syria, seeing as it has played a fairly significant role in the area (actually, a role quite comparable to that of the Neo-Hittites, who are included in this mod). Also, I'd rename Armenia into Urartu, but that's just me. Good idea for a scenario, though, this is one of my favourite periods in history.
 
New version!
Changes\Improvements:

New Israeli diplomusic (by Common-Sensei)
New civics (Imperialism, Colonial Federation, Greek Democracy, Hired Mercenaries and many more...)
New Tech-Tree (some techs are now classical and more stuff)
Added Aramea as a playable civ: Capital is Hammath.
Neo-Hittite cities has changed because of Aramea.
Added more Barbarians in Africa.
More expansive Elamites.
Fixed some bugs.
Fixed some spelling mistakes.
Changed Armena's short name to Urartu.
Fixed starving Assyrian city
Maybe some more stuff I can't remember!
 
Impressive!:goodjob:

Two (minor) comments:

- Urartu does not equal Armenia (although Urartu was in the area which later became Armenia, Urartu itself simply vanished from history, whereas Armenia has survived in some form to the present day - which leads to the question: is there an end date for the scenario?)

- although I like your civics/religions system, which seems quite appropriate to the time period, I don't understand why Hinduism is in, as it's basically off-map (and very Indian).

Otherwise looking good!
 
Urartu was an Armenian kingdom, It's like calling all Greek citystates "Greece".
The scenario is in 1000 BC
Hinduism is in because I took the DLL from the original Vanilla Greek world scenario.
 
Urartu does not equal Armenia (although Urartu was in the area which later became Armenia, Urartu itself simply vanished from history, whereas Armenia has survived in some form to the present day - which leads to the question: is there an end date for the scenario?)

Unlike with the Greeks, the etnic composition of Urartu (the biblical Ararat), as well as the historical genesis of Armenia is still debated.

First Urartu and Armenia do not coincide in time; second, it is assumed that Urartu, after disappearing, formed a part of the subsequent kingdom of Armenia.

So certainly Urartu does not equal Armenia, nor the other way around.
 
Haven't been able to really play it - it keeps crashing to windows error reporting.

May be related to this error message every time I try to start the scenario:
 

Attachments

  • bible.err.JPG
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Can't find any problems, try to change the "modular XML loading" to 1 instead of 0 in the "the Biblical World.ini" and notepad files in the folder.
And please, there are more than 270 downloads, can't you give me some feedback?
 
well... what. it looks pretty good. i started as Hammurabi, invaded the guy on the east, took some cities (Persepolis, ..). Built some wonders, consolidated, built some religious shrines. I can't seem to trade techs, is it disabled? I don't like that.

Generally, the map is too big for my liking and the game gets sluggish later on my computer so I doubt I'll proceed much further.
 
Not been playing Civ for a little while, but this may well get me back into it. I'm looking forward to playing this soon!
 
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