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| View Poll Results: Would you consider playing ssuch a NES? | |||
| Yes |
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36 | 66.67% |
| Yes, but only if I could play a non nation role |
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11 | 20.37% |
| No |
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4 | 7.41% |
| Maybe if you made some changes like.... |
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3 | 5.56% |
| Voters: 54. You may not vote on this poll | |||
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#1 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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BirdNES 3 Survey
I have been working on a new NES that is really a redo of my first one with major changes. Before I expend the effort to finalize all the various aspects of this game I would like to gauge how much interest there might be, so please vote based on the summary descriptions posted here. You may ask questions and offer suggestions too.
Game begins 1492ish 5 year turns Rules would use the best or most appropriate parts of BirdNES 1 & 2 including: VoD and Trade Less elaborate black box stats Mercenary armies European transition from mercenary to standing armies Policies Colonies Religious strife New items being developed: Battle calculator to resolve wars Regional as well as national stats Clearly defined tech tree for weapons and warships Government type impact on economics and tech change Automatic spread of technology across regions New Roles BirdNES 1 had nation players and a Pope who had a different kind of role in the game, and towards the end, a pirate leader who preyed upon the lucrative trade between America and Europe. I have been working on several more non nation roles that might be fun: Bankers who would supply cash to needy nations (which all were in this time); Mercenary army leaders who will raise armies and rent those troops to European nations for gold; and possibly traders who will try to connect the world’s markets for their own profit. None of these are definite yet, except the Pope. I have sketched out how each might work, but making them integrate smoothly into play has yet to happen. The tech tree is pretty far along and should enable me to include both European arms and armor along with those of the Americas, Africa and Asia. I am building it to reflect the advantages the Europeans had, but make progress and catch up possible by the non European regions. The three core paths are: a nation’s economic system, its progress in manufacturing technique and the weapons age it is in. The tree ends with the 19th C advancements of the percussion cap musket, Napoleonic cannon, and early ironclads. The single biggest change will be the map. Europe and Asia will start as you might expect, but I plan on erasing all of the Americas, Australia and southern Africa and replacing those lands with entirely new land masses that will be cloaked until discovered. The new lands will be entirely new shapes. The "Americas" will still have the Aztecs, Incas, and Mayans as playable nations plus other tribes. It’s just that no one will know where they are until they are discovered. Nations will have to actually explore to discover new lands or find trade routes to the east. This means that the finished maps of the cloaked lands will be completely fresh and new. Earliest expected start date: late Jan 09; most likely: Feb 09. Thanks!
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Only kindness matters. Last edited by Birdjaguar; Nov 25, 2008 at 07:50 PM. |
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#2 |
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Natural Killer Cyborg
Join Date: Jun 2002
Location: Texas
Posts: 17,395
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I would join this no matter the non-nation roles you include
![]() Would there be any reworking of the map besides the cloak of darkness?
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호랑이도 제 말하면 온다 | If you speak of the tiger, it will come. - Korean Proverb
NESes: End of Empires, Capto Iugulum Chat at #nes! Chat at #fiftychat! Leftists in the open! "im a volume shooter, they told me i need a permit for the scooter" |
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#3 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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All the hidden land masses will be entirely new. I've started on the map and actually have the continents in place. The tedious and painful work of filling them out is next. Was that your question?
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Only kindness matters. |
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#4 |
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"I'm the hero!"
Join Date: Jul 2006
Location: USA
Posts: 7,521
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I'd consider it, yes.
So that's what you meant by reworking the map. I had thought that you were just going to make new nations up.
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(-3.75, -5.23)
"I'm Lighty, and I'm a proud member of #fiftychat and #nes!" I'm running a simple mafia game! Come play! |
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#5 |
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Penguin in a Human Suit
Join Date: Jun 2005
Location: Yukon
Posts: 23,269
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Is this the end of BirdNES2?
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NESLife VI
Life as You've Never Seen it Before! |
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#6 |
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Deity
Join Date: Jul 2003
Posts: 16,209
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Hell yes!!!
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#7 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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Only kindness matters. |
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#8 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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Will who ever voted to play the non nation role let me know what roles interest you? I did not make the poll public, so I can't see who you are.
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Only kindness matters. |
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#9 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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To show what the starting map would look like, I grabbed Sheep's map and hid the areas where I will have new continents. Ignore the nations, they are sheep's.
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Only kindness matters. Last edited by Birdjaguar; Nov 25, 2008 at 08:23 PM. |
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#10 |
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Hail Divine Emperor!
Join Date: Mar 2004
Location: Breadbasket of USA
Posts: 12,652
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I would love to join! But I have some problems with some of the things brought up.
What exactly do you mean a battle calculator to resolve wars (not battles)? I'll bring other stuff up when they come up
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-Everyone's kinda shady towards you,because noone trusts you-Amon Savag -When Nuclear War starts, and the American Eagle and the Russian Bear comes down the mountain and fight, they will claw each other. then as both are weakened, the chinese tiger will defeat both- Mao Tse Tung Chinese Fanatic at your service! Economic Left/Right: -1.50 Social Libertarian/Authoritarian: -0.77 |
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#11 |
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Deity
Join Date: Jul 2003
Posts: 16,209
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I see a mysterious land mass in the western corner.
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#12 |
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The Shrubber
Join Date: Aug 2006
Posts: 1,681
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What about the issue with Battle Calc vs Tactics?
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#13 |
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Self-Styled Intellectual
Join Date: Sep 2006
Posts: 2,933
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I'd definitely play if it's anything like what's previewed.
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On unrealistic NESes: I play to win- including if that means playing to mod bias. NES Stories Disclaimer: Most characters in written stories speak more coherently then people in real life Warning: For those few who don't already realise, people aren't always honest in NESes. On WIs: I'm a historical determinist, but suspending disbelief... |
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#14 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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It will resolve battles and therefore wars.
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Only kindness matters. |
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#15 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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Where? I don't see one.
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Only kindness matters. |
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#16 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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__________________
Only kindness matters. |
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#17 |
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Bear of Hizen
Join Date: May 2008
Location: Wisconsin
Posts: 3,379
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Violence isn't the answer. Violence is the question; the answer is yes. |
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#18 |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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Only kindness matters. |
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#19 |
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Hail Divine Emperor!
Join Date: Mar 2004
Location: Breadbasket of USA
Posts: 12,652
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The calculator doesn't take into place tactics
![]() Oh, you can win the battles and still lose the war bird ![]() Does this mean awards for Birdnes 2?!?!
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-Everyone's kinda shady towards you,because noone trusts you-Amon Savag -When Nuclear War starts, and the American Eagle and the Russian Bear comes down the mountain and fight, they will claw each other. then as both are weakened, the chinese tiger will defeat both- Mao Tse Tung Chinese Fanatic at your service! Economic Left/Right: -1.50 Social Libertarian/Authoritarian: -0.77 |
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#20 | |
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Quark Habitat
![]() Join Date: Dec 2001
Location: Albuquerque, NM
Posts: 25,103
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Quote:
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Only kindness matters. |
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