Flintlock1415
Emperor
For anyone whos interested, I've decided to make a tutorial on how to run the Blender nifscripts on a mac. This, alongside nifskope, Macapaka, and my skinning tutorial should be the final step in 3-D modelling for civ 4 on mac computers.
Here is what you'll need:
Python 2.5 (four paragraphs down under download the release section)
Blender 2.48a (python 2.5 version)
PyFFI(the .zip file)
The Nifscripts (again the .zip file)
Tinkertool
Okay, Lets start:
Open up Tinkertool and check show hidden and system files, and relaunch Finder. Don't mess around with your files! Once your done you will need to return to regular mode!
Then right-click (control-click if your mouse has one button) on Blender and choose 'show package contents'
Open contents/MacOS/.Blender/scripts/bpymodules.
Next open up the PyFFI-1.2.0 folder and take the folder named 'PyFFI" and drop it in the .../bpymodules directory.
Open up the nifscripts folder and take out nif_import.py and nif_export.py
Place these in contents/MacOS/.Blender/scripts (NOT bpymodules).
DON'T SKIP THIS STEP!
Go back to Tinkertools and UNCHECK 'show hidden and system files' and relaunch the finder.
Then open Blender from the folder (it has to be the blender you modified) and open up the text editor.
Choose 'text open' and find nif_common.py in YOURNIFSCRIPTSFOLDER/scripts/bpymodules.
Choose nif_common and select open text file.
Enable python text plugins and press ' Alt-P' to run the script.
Next open the scripts window and press 'Scripts'-"Update Menus"
Go back to 3-D view (I deleted the cube, but thats just my preference) and go to 'file'-"save default settings" to lock in the nif_common.py script.
And there you go! Now your mac is capable of editing models for Civ 4!
p.s. here are some links for the tutorial thread index, Nifskope, Macapaka, and Blender Noob to pro.
Tutorial Thread Index
Nifskope
Macapaka
Blender: Noob to Pro Wiki
Please tell me if something is missing, you need help, or just want to leave a comment!
Here is what you'll need:
Python 2.5 (four paragraphs down under download the release section)
Blender 2.48a (python 2.5 version)
PyFFI(the .zip file)
The Nifscripts (again the .zip file)
Tinkertool
Okay, Lets start:
Open up Tinkertool and check show hidden and system files, and relaunch Finder. Don't mess around with your files! Once your done you will need to return to regular mode!
Then right-click (control-click if your mouse has one button) on Blender and choose 'show package contents'
Open contents/MacOS/.Blender/scripts/bpymodules.
Next open up the PyFFI-1.2.0 folder and take the folder named 'PyFFI" and drop it in the .../bpymodules directory.
Open up the nifscripts folder and take out nif_import.py and nif_export.py
Place these in contents/MacOS/.Blender/scripts (NOT bpymodules).
DON'T SKIP THIS STEP!
Go back to Tinkertools and UNCHECK 'show hidden and system files' and relaunch the finder.
Then open Blender from the folder (it has to be the blender you modified) and open up the text editor.
Choose 'text open' and find nif_common.py in YOURNIFSCRIPTSFOLDER/scripts/bpymodules.
Choose nif_common and select open text file.
Enable python text plugins and press ' Alt-P' to run the script.
Next open the scripts window and press 'Scripts'-"Update Menus"
Go back to 3-D view (I deleted the cube, but thats just my preference) and go to 'file'-"save default settings" to lock in the nif_common.py script.
And there you go! Now your mac is capable of editing models for Civ 4!

p.s. here are some links for the tutorial thread index, Nifskope, Macapaka, and Blender Noob to pro.
Tutorial Thread Index
Nifskope
Macapaka
Blender: Noob to Pro Wiki
Please tell me if something is missing, you need help, or just want to leave a comment!