Swamps / Wasteland
Based on Sn00py's marshes. Originally I just wanted to make some sort of a 'neutral' marsh, that fits with different terrain sets, regardless of what colors were used for oceans and rivers. However, I ended up with swamps that looks rather different from Sn00py's original marshes: They have smaller 'puddles', remains of dead vegetation and a rather desolate and muddy overall look making it even more desirable to have some workers clear it
Tested and fits with the original terrain, Sn00py's and Rhye's.
Requires C3C and goes to \Civilization III\Conquests\Art\Terrain (or, if playing a scenario using its own marsh.pcx, to the corresponding \Art\Terrain subdirectory).
Based on Sn00py's marshes. Originally I just wanted to make some sort of a 'neutral' marsh, that fits with different terrain sets, regardless of what colors were used for oceans and rivers. However, I ended up with swamps that looks rather different from Sn00py's original marshes: They have smaller 'puddles', remains of dead vegetation and a rather desolate and muddy overall look making it even more desirable to have some workers clear it

Tested and fits with the original terrain, Sn00py's and Rhye's.
Requires C3C and goes to \Civilization III\Conquests\Art\Terrain (or, if playing a scenario using its own marsh.pcx, to the corresponding \Art\Terrain subdirectory).