INSERT INTO ArtDefine_UnitInfoMemberInfos (UnitInfoType, UnitMemberInfoType, NumMembers) VALUES('ART_DEF_UNIT_MOTORIZED_MEDIC', 'ART_DEF_UNIT_MEMBER_MOTORIZED_MEDIC' ,2);
INSERT INTO ArtDefine_UnitInfos (Type, DamageStates, Formation) VALUES('ART_DEF_UNIT_MOTORIZED_MEDIC', 1,'Vehicle');
INSERT INTO ArtDefine_UnitMemberCombats (UnitMemberType, EnableActions, DisableActions, MoveRadius, ShortMoveRadius, ChargeRadius, AttackRadius, RangedAttackRadius, MoveRate, ShortMoveRate, TurnRateMin, TurnRateMax, TurnFacingRateMin,TurnFacingRateMax,RollRateMin,RollRateMax,PitchRateMin,PitchRateMax,LOSRadiusScale, TargetRadius, TargetHeight, HasShortRangedAttack, HasLongRangedAttack,HasLeftRightAttack,HasStationaryMelee,HasStationaryRangedAttack,HasRefaceAfterCombat, ReformBeforeCombat,HasIndependentWeaponFacing,HasOpponentTracking,HasCollisionAttack,AttackAltitude,AltitudeDecelerationDistance,OnlyTurnInMovementActions,RushAttackFormation)
VALUES('ART_DEF_UNIT_MEMBER_MOTORIZED_MEDIC','Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady','',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,1,NULL,NULL,1,NULL,0,1,1,NULL,NULL,NULL,NULL,NULL,'');
INSERT INTO ArtDefine_UnitMemberInfos (Type, Scale, ZOffset, Domain, Model, MaterialTypeTag, MaterialTypeSoundOverrideTag) VALUES('ART_DEF_UNIT_MEMBER_MOTORIZED_MEDIC', 0.10, NULL, '', 'CCKW.fxsxml', 'METAL', 'METALSM');
INSERT INTO ArtDefine_UnitMemberCombatWeapons (UnitMemberType, "Index", SubIndex, ID, VisKillStrengthMin, VisKillStrengthMax, ProjectileSpeed, ProjectileTurnRateMin, ProjectileTurnRateMax, HitEffect, HitEffectScale, HitRadius, ProjectileChildEffectScale, AreaDamageDelay, ContinuousFire, WaitForEffectCompletion, TargetGround, IsDropped, WeaponTypeTag, WeaponTypeSoundOverrideTag)
VALUES('ART_DEF_UNIT_MEMBER_MOTORIZED_MEDIC',0,0,'',25,50,NULL,NULL,NULL,'ART_DEF_VEFFECT_TANK_IMPACT_$(TERRAIN)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'EXPLOSIVE','EXPLOSION6POUND');
INSERT INTO ArtDefine_UnitMemberCombatWeapons (UnitMemberType, "Index", SubIndex, ID, VisKillStrengthMin, VisKillStrengthMax, ProjectileSpeed, ProjectileTurnRateMin, ProjectileTurnRateMax, HitEffect, HitEffectScale, HitRadius, ProjectileChildEffectScale, AreaDamageDelay, ContinuousFire, WaitForEffectCompletion, TargetGround, IsDropped, WeaponTypeTag, WeaponTypeSoundOverrideTag)