Well, here's my recently completed modern day New Zealand scenario. Accurate city, resource, road, railroad placement on my pretty classy map of NZ *cough* arrogant *cough*.
8 regions (civs)
- Northland
- Waikato
- Taranaki - King-Country
- East Coast
- Wellington
- Canterbury
- West Coast
- Otago
I've made flcs for each of the leaders:
Helen Clark
Bill English
John Banks
Bull Allen
Barry Crump
Dame Kiri
The Wizard of Christchurch
I'll post them further down, since all together they are too large to upload (it just makes the scenario so much more classy)
You will need them, if you don't want the scenario to crash.
-----------------------------
Just done some updates to the scenario
Updates in Version 1.1
- Made most units that require aluminium, to require iron instead (since there is none in NZ)
- Fixed up Lake Taupo and the Central Plateau
- Fixed up the Waiarapa
- Added some more coal and iron resource in the southern alps and central north island
- Reduced the size of Taupo
- Added a secret resource
- Changed "Wellington" to "NZ Government"
- Added some maori resistance in the North Island
- Added in some more rivers in the North Island
-------------------------
Fix0red in Version 1.2
- Problem that because of the civ colour selection, Tauraunga and Auckland were beaten on the first turn.
Fixed it simply by reorganising the colours for each civ. (what a strange problem)
- Changed the race_civ properties, to be race_english for female leaders and race_germans for other civs
That way, the game won't crash when it's been beaten (though it annoying seeing figureheads of bismarck and Queen Elizabeth. I'll fix it later.)

8 regions (civs)
- Northland
- Waikato
- Taranaki - King-Country
- East Coast
- Wellington
- Canterbury
- West Coast
- Otago
I've made flcs for each of the leaders:
Helen Clark
Bill English
John Banks
Bull Allen
Barry Crump
Dame Kiri
The Wizard of Christchurch
I'll post them further down, since all together they are too large to upload (it just makes the scenario so much more classy)
You will need them, if you don't want the scenario to crash.
-----------------------------
Just done some updates to the scenario
Updates in Version 1.1
- Made most units that require aluminium, to require iron instead (since there is none in NZ)
- Fixed up Lake Taupo and the Central Plateau
- Fixed up the Waiarapa
- Added some more coal and iron resource in the southern alps and central north island
- Reduced the size of Taupo
- Added a secret resource
- Changed "Wellington" to "NZ Government"
- Added some maori resistance in the North Island
- Added in some more rivers in the North Island
-------------------------
Fix0red in Version 1.2
- Problem that because of the civ colour selection, Tauraunga and Auckland were beaten on the first turn.
Fixed it simply by reorganising the colours for each civ. (what a strange problem)
- Changed the race_civ properties, to be race_english for female leaders and race_germans for other civs
That way, the game won't crash when it's been beaten (though it annoying seeing figureheads of bismarck and Queen Elizabeth. I'll fix it later.)