If it's not too off-track, what Civ did you use? Assuming it's not Inca I'm curious what it would be. I've lately had a slight resurgence of interest in HoF games after seeing WastinTimes latest thread. They really are far removed from regular civ, much like MP, but still pretty entertaining.
Sorry, I have just noticed this post.
I used second best civ and leader. Hatty. It was an ancient start WC rush on 3 targets, then HA rush, and then Cuir rush on rest. Accidentally, it ended with domination cause I was capturing too many cities (I aimed for conquest). I handpicked easier AIs, although I didn't know which were the easiest. Now, I'd use settings to create micro pangaea (Seraiel knows how to do that) and would pick better site and friends.
The latest trick for earliest domination dates is to pick classic or medieval start and to add more AIs (so that they fill the map ASAP). Those games are basically over after 50 turns. Since I am quite stubborn with ancient starts, no map finder, normal speed, default number of AIs and barbs on, I don't think I'll play anymore official HoF ever.
I played with Hatty 2 times in my life (that I remember). First time got me my first deity win and second time it gave me ~1250AD domination. And that was the time when I didn't know much about this game. Egypt is overpowered, obviously. WC is more powerful than Quechua in my book since Quechuas can take only very limited number of lowland cities (which is matter of luck) on normal speed. Number of WCs can take out anyone on normal speed due to 2 moves. WCs are more consistent. And less of a burden to economy cause their maintenance is actually halved due to their speed. They travel less from production site to dieing site
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HoF games are fun. I was all into hard and super hard deity games last year while I was trying to improve. But I totally missed that you can do better and worse on easy maps too. Optimizing is even more emphasized on easy maps since everything depends on you while on masochistic maps you are mostly involved with simply keeping afloat and reacting to AIs. Mixing both is probably the best, like always.
I hope you got the info that you asked for.