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#1 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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New team colours!
Annoyed by those silly shades of pink? No problem, it's all over.
Editing RGB combinations for team colours is quite easy, and here's a demostration: (please scroll down the whole page, as I'll post more than one attachment) Last edited by Rhye; Apr 14, 2004 at 07:19 AM. |
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#3 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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Here's a set of colours, with some edited.
In particular, two shades of pink and a shade of dark yellow were replaced with cyan (see screenshot), lime and a shade of gray. Because of this, some other colours were darkened or lightened a bit in oder to improve the distinction. The zip contains a .biq, too, with no rules changes but only colour assignments. This was done because there was some people complainting that sometimes some civs are automatically given the same colour. With a redistribution this won't happen again. You can play the biq with the new shades without having to overwrite the original colours. EDIT 11/05/04: Updated version (1.1). Some changes to enhance distinction between cities colours. The biq here is based on Conquests v1.22 Last edited by Rhye; May 10, 2004 at 05:26 PM. |
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#4 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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Editing palettes opens new possibilities.
One of these is shiny colours. You should see them in motion!! These could be magic tunics: |
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#5 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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now, a bi-color experiment.
This is dark orange / blue |
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#6 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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2 colours doens't always look that good.
Here's another try. In this case a Danish civ: |
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#7 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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A mimetic cloth and an invisible explorer
Last edited by Rhye; Apr 14, 2004 at 07:27 AM. |
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#8 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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Here are the files corresponding to some experiments. If anybody wants to try in a game....
I'll post later a tutorial (when I've written it). After that I would like everybody to post here their experiments. NOTE: before copying all or some of these files to your \art\units\palettes folder, make a backup!! Last edited by Rhye; Apr 14, 2004 at 07:32 AM. |
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#9 |
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Deity
Join Date: Oct 2001
Posts: 7,299
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Oooh, those look awesome!
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#10 |
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Phaethon was here
Join Date: Jun 2003
Location: In your territory Mods: 618
Posts: 5,427
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Thanks Rhye!
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#11 |
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Guest
Posts: n/a
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Looks good Rhye
One question though:Does your new colour scheme (in the 3rd post) affect any civs' default colours? Or does it only change the alternate colours? Thanks in advance
Last edited by Gainy; Apr 14, 2004 at 10:08 AM. |
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#12 |
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Pthooey of Tomainia
Join Date: Mar 2002
Location: Oulu, Finland
Posts: 1,439
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Most needed & Good Work Rhye
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#13 | |
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Deity
Join Date: Jan 2001
Location: Gidea Park, Essex, England
Posts: 6,703
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Re: New team colours!
Quote:
__________________
I play under the name DeviousDevil, but I've retired from Civ.
I was a member of GOD, twice CCC champions and formerly the best Civ4 Clan in the World and also played with KC, MUD and *A*. I am a former KAC Tournament Champion The honeymoon period for Civ V is over I'm back to playing Alpha Centauri ![]() |
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#14 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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Here's the tutorial. There's written all that I know right now.
Sorry for my poor English!! I've been hurrying in writing it.
__________________
rhye.civfanatics.net |
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#15 | |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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Quote:
Thus, in the .biq I've given one color per civ (standard == alternate) to avoid double colours when playing with 31 civs together |
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#16 |
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The Newbie Nightmare
Join Date: Jan 2002
Location: Athens of the North
Posts: 6,378
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great stuff! I've never liked the civ3 colours!
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#17 |
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Deity
Join Date: Nov 2001
Location: Washington DC
Posts: 4,827
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looks cool.
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Designer of the Double Your Pleasure Mod and Rise and Rule, Check them out the latest version at Rise and Rule for C3C and DocT's 1.04 pre-Beta |
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#18 |
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Warlord
Join Date: Jan 2004
Location: Chicagoland
Posts: 259
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Image\Mode\Color Table... in Photoshop CS. The only difference is that the pallete will be upside down.
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Only the dead have seen the end of war. - Plato |
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#19 |
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Chieftain
Join Date: Jan 2003
Location: greece
Posts: 76
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colours
hi!quite good your job,and its been embrassed by all.however,please don't blame me,i ve noticed the very live blue of the sea and the terrain,generally.where can i find this specific blue?i would feel oblicated if you or anyone could help.
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#20 |
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Яhye
Join Date: May 2001
Location: Commuter by plane
Posts: 9,452
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aracuan, if you refer to the terrain, go here:
http://forums.civfanatics.com/showth...threadid=69369
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rhye.civfanatics.net |
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