- Joined
- Aug 15, 2001
- Messages
- 20,075
The civ is the Byzantines - they have yet to be played in a LK series game. Scientific gives us two cheap culture buildings.
I will make this my typical small world - 40% land, roaming barbs, continents.
I decide for laughs to enter the seed of 20K to start the game.
3950 BC
I generally hate wasting worker moves to pop a hut, but I would rather do it now before we have military. The map we get confirms a nearby coastal, river spot for city #2.
3450 BC
An Incan scout walks over to say hello. We ship him Alphabet and $9, and get Masonry in return. Our exploring warrior meets a Russia scout and ships Kathy Alphabet for $60 and Burial.
3350 BC
It did pay to keep an eye on Russia with us having Masonry. Russia just got Warrior Code which I acquire for Masonry and $28. Now if the Inca would get something since we are two techs ahead of them...
3150 BC
We clear a barb camp to close to our 20K target zone. The Inca just picked up both techs we had.
2800 BC
Andrianople, our 20K city is formed. A temple due in 30 turns is ordered up. We need that border expansion to pick up two floodplains, and two bonus grasslands.
Summary:
I played a very atypical start. I pushed to get our 20K city going ASAP above all. I have one worker improving that city tiles already. Constantinople got a worker to help it out, and we are just starting a granary in that city.
LKendter
Bede (currently playing)
Rubberjello (on deck)
T-hawk
hotrod0823
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
http://www.civfanatics.net/uploads7/LK67-2550BC.zip
I will make this my typical small world - 40% land, roaming barbs, continents.
I decide for laughs to enter the seed of 20K to start the game.
3950 BC
I generally hate wasting worker moves to pop a hut, but I would rather do it now before we have military. The map we get confirms a nearby coastal, river spot for city #2.

3450 BC
An Incan scout walks over to say hello. We ship him Alphabet and $9, and get Masonry in return. Our exploring warrior meets a Russia scout and ships Kathy Alphabet for $60 and Burial.
3350 BC
It did pay to keep an eye on Russia with us having Masonry. Russia just got Warrior Code which I acquire for Masonry and $28. Now if the Inca would get something since we are two techs ahead of them...
3150 BC
We clear a barb camp to close to our 20K target zone. The Inca just picked up both techs we had.

2800 BC
Andrianople, our 20K city is formed. A temple due in 30 turns is ordered up. We need that border expansion to pick up two floodplains, and two bonus grasslands.
Summary:
I played a very atypical start. I pushed to get our 20K city going ASAP above all. I have one worker improving that city tiles already. Constantinople got a worker to help it out, and we are just starting a granary in that city.
LKendter
Bede (currently playing)
Rubberjello (on deck)
T-hawk
hotrod0823
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
http://www.civfanatics.net/uploads7/LK67-2550BC.zip