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Old Jun 02, 2004, 03:45 PM   #1
ainwood
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Tech Cost Bug

Bremp has just pointed-out a bug in tech costs for this game. Basically, tech costs seem to be inflated by a factor of about 2.

As yet, I have no idea what has caused this bug (I can't reproduce it in a 'new' game), but it does affect all three GOTM classes. Its not great, but you're all on a level-playing field.

If anyone has encountered this bug before, please let me know any info that you have. I want to ensure that this does not happen in future games....

Edit: It appears that it might be related to the way the map was generated in a scenario with custom rules. The tech costs in this game appear to be those of a 'huge' map, even though we are playing standard. (Thanks, Alexman).

Last edited by ainwood; Jun 02, 2004 at 04:25 PM.
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Old Jun 02, 2004, 05:13 PM   #2
Mauer
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Man I thought I was just sucking. But a little ahead of AI's though.
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Old Jun 02, 2004, 06:19 PM   #3
Stone Wolf
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The AI pays the same, right? Just asking.
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Old Jun 02, 2004, 06:30 PM   #4
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Yes! Its the same for everyone.
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Old Jun 02, 2004, 10:28 PM   #5
krisk
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Does this `huge' map setting also affect how many cities we need in order to build the Forbidden Palace? I now have ten cities, but can't start the Forbidden Palace yet (I'm worried because my Palace prebuild for it is about to exceed 200 shields).
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Old Jun 02, 2004, 11:50 PM   #6
champain
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Does the huge map setting apply to forbidden palace as well?

I'm well over the ten city mark, and yet I still can't build the forbidden palace. Maybe the huge map-thing is applying to the FP as well as tech cost?
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Old Jun 03, 2004, 02:06 AM   #7
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It does sound like that. The plus is that the OCN is higher, so corruption is lower, but you will probably need 18 cities to get an FP
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Old Jun 03, 2004, 02:08 AM   #8
Detlef Richter
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No, i don't think so. I reached 10 citys and the right to build the FP.
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Old Jun 03, 2004, 02:08 AM   #9
champain
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I guess im going to have to use that prebuild on the oracle or something

edit: I'm at 16 cities now, and still no FP, so I don't know how you built it with 10.

Last edited by champain; Jun 03, 2004 at 02:10 AM. Reason: second line
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Old Jun 03, 2004, 02:14 AM   #10
ainwood
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Incidentally, what class are you both playing?
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Old Jun 03, 2004, 02:15 AM   #11
champain
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Sorry, should have said. I'm playing predator.
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Old Jun 03, 2004, 02:15 AM   #12
Detlef Richter
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The conquest class
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Old Jun 03, 2004, 02:18 AM   #13
ainwood
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Could you both please e-mail saves to me at gotm@civfanatics.net?
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Old Jun 03, 2004, 02:35 AM   #14
krisk
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I'm playing Open. I just got 18 cities, and I can now build the forbidden palace. (It came too late for the prebuild, though. )
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Old Jun 03, 2004, 02:48 AM   #15
Offa
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I had the same thing with the forbidden palace, still not allowed yet at 12 cities (Predator). At least I now know I'll need another 6 towns and can make plans accordingly. My timing for the prebuild for the FP is off, but I was beginning to wonder if I could ever build it.

I take it the problem is that the game thinks we are playing on a huge map.
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Old Jun 03, 2004, 03:49 AM   #16
ainwood
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Thanks to all who sent me saves.

It does appear that the game seems to think we're all playing a huge map. It affects Optimal City Number and tech costs.

My apologies for this.
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Old Jun 03, 2004, 11:31 AM   #17
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Well this adds an interesting twist. It seems harmless enough since we're all on the same footing. We'll just have to think of it as a huge map which doesn't have a lot of land

I guess we won't get the best picture of the Jason score tuning this month. I think the best dates for space and diplomatic will be pushed back a bit by the huge map setting.
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Old Jun 03, 2004, 01:19 PM   #18
AlanH
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I'm just finishing off the C3C Jason code, hence the slight delay in publishing the submission page, and I'm adjusting the factors for this month to use the huge offsets. It uses the actual map to determine highest score, so I'm hoping the Jason system should remain as valid as ever.
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Old Jun 03, 2004, 02:50 PM   #19
samildanach
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Boy, this is going to make for some really slow diplo and space games. I wonder how long it will take the AIs to get out of the ancient age given that they will not be able research at over the 50 turn min. for a loooong time.
Also best dates for dom. and conquest may have to be brought forward as well, given the UU will be effective for that much longer.
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Old Jun 03, 2004, 02:54 PM   #20
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Lower corruption will slightly offset this, as your commerce will be a bit higher. As Alan said, he's taking this into account for the Jason scoring.
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