Regent Trainning Succession Game

Babbler

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Sep 18, 2002
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hey i starting up a regent succession game i've never played one before and i only one regent game, where i was beaten:( althought on world i did pitty good so i say i'm a novice/intermitten

So i am trying to organize a succession game.

This is the game i prepose(it can be change if we agree to it):

World Size:Large
Barbarian activty:Roming
Land Setup:70% Contentent
Cilmate and Temp:Normial
Age:4 billion years
no random seed
Civilization:
ether
Egyptian
Greek
Persia
Japan

I willing to change though.

Note:You must have Civ 1.29f w/o PTW

So who in?
 
Hi Civman ,
I've never played an SG yet either , but If you are willing to let me bumble along , would love to try it .
I would favour Egypt but am willing to try any .
What say ?

BTW am in Thailand , different timezones a problem ?
 
Hey I'd be interested if that's possible. I noticed that this was like a month ago so I wonder if this SG is still on. Egyptians're fine with me
 
Egypt, huh? I like Egypt. I normally play on monarch, but I'll go in to add a little SG experience if you want it. I have running atm and played in three about a year ago before circumstances forced me off the board.
 
Very good. I think we will start soon maybe this Friday afternoon? EST.

The Start order will be

Civman36(admin.)(me)
SonofShaka
Igor
Harleqin

with starting world w/ Civ3 w/o PTW patch v1.29f. 20 turns each. maybe get screenshots progams would be nice.

We the game begin:egypt: :king: :goodjob:

Okay I tryed some other regent games as well. Failed:( with some milarty captures:mad: gains some expence
 
If this is without PTW, then count me in
(Since I don't have PTW)

What settings?

Egypts is good.
Why is the random seed of?
How many opponents and who?
 
Okay random seed on is okay by me. Better perhaps as no one can cheat.

These Settings are what I play mostly, but if anyone disagrees, it can be changed.

World Setting
----------------------
World Size:Large
Barbarian activty:Roming
Land Setup:70% Contentent
Cilmate and Temp:Normial
Age:4 billion years
Civ:Egypt.
8 other Civs(This is up for dissuction)
Standard Rules

Game Setings (Note:From What is a Succession Game? Sticky)
----------------------
5 players.
20 turns.
24h confirmation period (you have to say you’re playing; otherwise you’re skipped).
48h to 72h (since the saved game was passed) to play the game.

Succession:
--------------------
Civman36(admin.)(me)
SonofShaka
Igor
Harleqin
Darkness

Okay with everybody?
 
Suggestion:
first player: 20 turns
second : 15
after that : each player 10 turns

This is the format used in most SG's, 'cause then it doesn't take such a long time (in game years) until you're up again. Imagine skipping 80 turns. That would mean that civman gets to play until 3000 BC and then gets to play again around 1 AD, he'll be missing a whole stretch of the game... I think it would be more fun to play shorter stretches, so everyone can see the game unfold...

But that's just me....
I can live with 20 turns each also...
 
I started the Game!!! These are the setting:

World Setting
----------------------
World Size:Large
Barbarian activty:Roming
Land Setup:70% Contentent
Cilmate and Temp:Normial
Age:4 billion years
Civ:Egypt.
8 other Civs
Standard Rules

Game Setings
----------------------
5 players.
20 turns first, 15 turns second, thrid and after 10 turns.
24h confirmation period (you have to say you’re playing; otherwise you’re skipped).
48h to 72h (since the saved game was passed) to play the game.
NOTE: ALL TIMES ARE EST.

Succession:
--------------------
Civman36(admin.)(me)
SonofShaka
Igor
Harleqin
Darkness

And here is the turn log
-----------------------------
Egypt
4000BC(1)
Started in a floodplane w/ some wheat. A goodie hut is to the north.
Founded Thebes (NOTE:you can a city what ever you want) and started pottery. Cow to south.
3950BC(2)
worker moved to wheat.
3900BC(3)
worker starts to irrgate wheat.(2 turns)
3850BC(4)
ditto.
3800BC(5)
finished irragtion. Started road.Thebes Grows two 2
3750BC(6)
ditto.
3700BC(7)
Road finished.worker moved to southern tile.
3650BC(8)
Warror finished. Set up Quene 1.Warror 2.Setter 3.Worker Moved Warror to Goodie hut.Start Mine in Plains.
3600BC(9)
Warror moved into hut:The Minoians want to join our destopism!Sent it south.
3550BC(10)
ditto.
3500BC(11)
Thebes Culture's Expands. Floodplans to west of mountains. Sea Nothwest.
3450BC(12)
Worker at cow. Warror finished. Started Setter.
3400BC(13)
ditto.
3350BC(14)
ditto
3300BC(15)
Worker finished. Started road. Started City "Riverside City" Quene Warror/Warror/Barracks/Temple/Worker. Poeple love me. Palace Setup.
3250BC(16)
Ditto.
3200BC(17)
Ditto.
3150BC(18)
Riots at Thebes:(.
3100BC(19)
Setter and Warror Complete. Moving down quene.
3050BC(20)
Setter moving to floodplanes west. Discover Pottery to build Ganeries. Started Bronze Working.

I have also add the save file ziped.
That means your up, SonofShaka

:egypt: :king: Long Live Egypt!:king: :egypt:
 
The map is attached below.

It has been 24hrs with no resopnse from SonofShaka. Therefore the pass over to Igor.

That is all.
 

Attachments

  • map3050bc.jpg
    map3050bc.jpg
    7.3 KB · Views: 278
3050BC warrior movement, two wheat spots found to the east
3000BC worker starts to finish road from rs city to thebes, warrior movement
2950BC warrior produced in riverside city, continue with queue, warrior movement, goodie hut found to south west
2900 BC worker produced in thebes, start producing another settler, dyes found to the south, warrior movement
2850BC goody hut gave us a skilled warrior, memphis founded, start building warrior, worker starts mining around riverside city
2750BC warrior movement
2710BC warrior produced in riverside city, move down queue to start building barracks
2670BC warrior produced in memphis, start building worker, warrior movement
2630BC worker starts chopping forest at riverside city, warrior movement
2590BC Thebes has produced a settler, start building barracks, settler moves south
2510BC worker starts building road to memphis, warrior movement, goodie hut founf to the south east
2470BC we have discovered the secret of bronze working, warrior code is next, the patzinal tribe has taught us mysticism, worker produced in memphis, start building spearman
2430BC continue mining around riverside city, heliopolis is founded, start building spearman,
2390BC warrior movement
2350BC warrior movement
2310 BC Riverside has produced barracks and starts a temple

and this is where i stop

Oops I just noticed I did 16 turns, sorry.
It seems that there's no civilization to the west which means it's up to us to to make it our land. :egypt: I wonder if there's anyone to the east since this is a 70 % continent map, right?? We got some luxiries all over the place, We should also start to get those into our cities.

That's all from me I hope.

And last but not least the savegame :crazyeye:
 
The mighty warrior Harleqin takes the throne in 2310 BC and takes a look at the realm. In the far south he sees a green border, but no contact has been made. This must be the Greeks. There is plenty of land available for settlements. He tells the scientists to hurry up their research and 2 turns are shawed off the ETA for warrior code. He decides to change Thebes to a settler instead of a spearmen, but alters nothing else.

2270 BC (1): Exploration continues and a hut is discovered.

2230 BC (2): The hut is popped and Barbarians emerge. Thebes builds settler and starts another.

2190 BC (3): Settler starts going south to secure the dyes. We need more settlers. Tons of them and workers. Temple rushed in River City.

2150 BC (4): I notice Thebes has no granary. This me be fixed. Granary started. We learn Warrior Code and I start on Iron Working.

2110 BC (5): A quiet year for the Warlord.

2070 BC (6): Barbarian camp raided. We make contact with Greece. They know the Alphabet, but want two techs in exchange. Sorry Alex, no deal.

2030 BC (7): We pop a hut and learn about the Wheel. Good :)

1990 BC (8): Quiet again.

1950 BC (9): We move into position to settle in the south.

1910 BC (10): Elephantine founded. It will take control of the dyes upon expansion and also secure our backlands.

Do NOT change the granary in Thebes. Once built it will mass-produce settlers.

The Game
 
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