1000 Beaker City

Kaitzilla

Lord Croissant
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Has anyone ever reached 1k beakers in one city?
If so please post a pic!

Check out my Cuzco :crazyeye:



I could probably hit 1k with another golden age in a few centuries, but the game will be over before then hehe.
 

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One city challenge?

Ah, I see what you mean, I switched to Bureaucracy and immediately
had 1120 beakers.

Bureaucracy is one aspect, but the main part of science in an OCC comes from specialists and great people, not from commerce.

-- just checked one of my last save, 1034 science, with 72 base coming from commerce (48+bureaucracy), and 201 from specialists and great people; plus 120 after science multipliers from building research.

If your empire is heavily cottaged, I fear you lose more than you win by switching in bureaucracy instead of free speech.
 
Yeah, OCC games can go over 1k, due to typically running at 100% research. I find it odd that your able to run at 100% with positive :gold:/turn with such a large empire.

easy if one has Corps in Wall Street.
 
He was on a golden age too so that probably helped. 900-1100 is very impressive. Be good to see the save.
 
I don't see how a golden age could helped to make a profit at 100% science, unless he's building wealth in a bunch of cities.
 
I think Gumbolt meant it helped the number of beakers. A lot comes from building reserach too, which is also increased by the golden age.
Someone once posted a city with close to 1,400 a turn, running around a dozen scientists under caste system. As I'm a tech-advancement freak, I now officially feel challenged to compete ;). My Oxford cities with around 800 per turn seem as underachievers.
 
Methos said:
Yeah, OCC games can go over 1k, due to typically running at 100% research. I find it odd that your able to run at 100% with positive /turn with such a large empire.

It's not too difficult with careful use of corporations. In particular I notice he is using Civ Jewellers, which can generate a gold profit from domestic as well as foreign branches. Also possible he's running merchants in other cities. Merchants and 100% science does allow you to economise on multiplier buildings, so is generally preferable to say scientists and 80%.

1000+ beakers is fairly easy in an OCC, or other situations resulting in a lot of superspecialists in one city.
 
Hi

well from mini map he isnt using OCC or even if he is then he conquered a huge empire hehe.

Kaytie
 
Playing as Inca (too easy), so he probably has at least one shrine in his WS city, and he's next to Justinian, so he might have nabbed one of his shrines.
 
I think Gumbolt meant it helped the number of beakers. A lot comes from building reserach too, which is also increased by the golden age.
Someone once posted a city with close to 1,400 a turn, running around a dozen scientists under caste system. As I'm a tech-advancement freak, I now officially feel challenged to compete ;). My Oxford cities with around 800 per turn seem as underachievers.

I always thought a golden age gave you extra hammers. He is using research so this would boost science no? *shrugs*

Anyway its hard to work out exactly what he/she did without seeing the save. Financial trait would of helped here too.
 
Ya, I had Justinians shrine as my wall street city, and loaded it up with corporations. Spamming enough foreign corporations will bring you loads of gold. If they don't have the resource, gift them one, then take it away when they are full of your corporations. My Aluminum company is in 22 cities, but you can only see it in 6 hehe.

Here is the save if you would like to see the map:
View attachment Inca-1662AD.CivBeyondSwordSave


If you want to play the map, it's the best Incan start you will ever get on Immortal :lol:
I settled up and to the left one space.
View attachment Inca-4000BC.CivBeyondSwordSave
 
Thats actually a really nice city. Getting your capital on a river with financial trait is a good bonus. 3 corporations spread.

With Quelchas at the start too its almost unfair in many ways. Quelchas are way too over powering even on immortal. If you attack with them early the AI would have no reply with a stack of archers to defend with. Unless they somehow hooked up copper superfast.

Played to the next turn. (I pressed enter) The end of the golden age took science back to 799. Loss of 36 shields was huge due to use of research. That being said its a great example of what can be acheived on civ 4 when you do things right. He had the right leader, traits, starting location and a UU that knocks the socks off most early civs. As if the AI build warriors?

Nice game :)
 
The easiest way to hold a large empire is to shrine a heavily favored religion and stick wall street there. Found a corp there later for overkill.

In the earth 18 civs map I've had shrines worth nearly 50 gold on their own. Rigged.
 
The easiest way to hold a large empire is to shrine a heavily favored religion and stick wall street there. Found a corp there later for overkill.

In the earth 18 civs map I've had shrines worth nearly 50 gold on their own. Rigged.

+86 gold per turn from my shrine. And I never even sought out and took over the Americas!

Spoiler :



On topic,

I don't like getting a huge science city, as I feel it takes too long to build up to full strength. Instead I like a few "hybrid" cities. For example:

Spoiler :


As you can see, I'm netting a generous amount of science, gold, and hammers, and this isn't from a OCC either. Also, I'm not in Caste System either, which would bump up the beakers even more if I were to set more scientists.

I don't think I was producing 133 hammers, a bit of those would be overflow, but I think that city was producing over 100 hammers, so if I really wanted to, I could produce science and add another 100 beakers.
 
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