Installer attached. Not compatible with previous saves
- Removed several of the new VoteInfo tags
- NoCapitalPunishment - I think this would be better handled with a generic iHealthChange tag. Not going to do that now but will add an issue to the tracker to keep it in mind for the future.
- CondemnCivic - good idea, but not put together well. Will add this to the list of potential future additions
- MilitaryMedicineRights - was just a blanket healing bonus for units. Didnt like it.
- PrisonerRights - incomplete. All functional code was commented out. Interesting but complex idea that I didn't want to dig into.
- BarbarianPeace - didn't really fit into FFH
- That leaves the following new tags for VoteInfos
- TradeMaps - self-explanatory
- NoCityRazing - also self-explanatory
- PacificRule - havent dug into the code on this yet.
- All new VoteInfo tags should now have their effects limited to the appropriate Council
- Fixed an issue that kept the AI from declaring war
- AI should build more Escort ships
- Couple of tweaks to try and keep the AI on target when sending out Settle or Assault groups on ships
- Tweaks to how Hyborem's starting location is chosen
- AI should be more willing to offer embassy trades
- Embassy trades now include sight on the other player's capital (bugfix)
- Great Generals will now spawn with civ-specific graphics (if hey have any)