spellsteal
Chieftain
- Joined
- Jul 28, 2013
- Messages
- 23
continent -standard
difficulty- immortal
race- greece
first tech pottery
2 scout opening -> shrine if desert tiles if not monument into shrine -> worker -> 4 pop settler -> buy archer
I've been doing this opening for 5+ games and I must say I've liked it a lot. I'm able to scout out the whole continent before real estate are taken up by other civs. Then I plant the scouts on the border of warmongering AI to see if they're moving their units (knowing an attack is coming 10+ turn ahead really really helps preperation!)
What are the downsides do you see in this opening?
difficulty- immortal
race- greece
first tech pottery
2 scout opening -> shrine if desert tiles if not monument into shrine -> worker -> 4 pop settler -> buy archer
I've been doing this opening for 5+ games and I must say I've liked it a lot. I'm able to scout out the whole continent before real estate are taken up by other civs. Then I plant the scouts on the border of warmongering AI to see if they're moving their units (knowing an attack is coming 10+ turn ahead really really helps preperation!)
What are the downsides do you see in this opening?