t80: I decided to pay Shaka to attack Inca (so that he doesn't get to ask Incas to joint war us), and also Siam and Germany (because Cape Town is Siam's ally and they might help kill some Zulu units, or if Cape Town gets captured, we'll liberate it later and get an ally). Hopefully he will want peace in short time and then we can use the Sea Route to him. And he will now get hated by everybody.
I also denounced him before DOW, hopefully to inspire others to do the same and to get positive modifiers with them.
t81. We received 3 proposals for Friendship and I accepted: Germany, Inca and Maya! I settled our Marble city with Mizzenmast's preference but this has the drawback of having to spend some expensive gold (260) to reach the Marble. We'll spend a few more turns unhappy but it's not that big of a deal. I started work on road network, we'll need the happiness. Taking loans from Inca as long as they have gold and made a big loan from Germany to be able to buy the needed tiles. Sold our open borders to Germany and Pacal.
t83 - could not find the worker of Sidon as Inca has already 4 units there and took it. 3 swords and 1 composite. Bought one more worker in Uppsala because he'll improve a cotton faster and pay off. We'll need a lot of them anyway.
t84 - killed a horseman for Sidon and they are ally again. Our trireme is just on time, a Zulu trireme has come to our area. Cargo ship in standby to see if Shaka wants peace next 2 turns. I start to build Granary in capital, I think it has time for a few other buildings while cities get libraries.
Bought one more worker in Lund to improve one more Truffles, we could sell it to Siam so I think it's a good investment.
t86 - bought Inca's open borders to continue scouting with our promoted scout with sight 2. A bit of gold issues because of the roads and loans but nothing we can't manage.
t87. Shaka doesn't want peace, I sent the cargo ship to give food to our capital. A bit risky without the trireme in the area but it felt a waste to not use it.
t88. Philosophy on 1 turn, I switched to Construction.
t90. Prophet spawns! Unfortunately Itinerant Preachers is already taken, but we can take Religious Texts. For the second follower belief, 2 good beliefs seem Asceticism (+1 happy shrines) or Feed the World for extra food but I think happiness will be the limiting factor and not food here.
Notes:
- Care is needed around Sofia because Zulu might ally it out of nowhere. Please treat it as potentially hostile.
- I exposed 1 spearman near Shaka who already has some Impis there, but he should be able to escape to safety. I think we can defend without difficulty. Maybe move to the right, the river will keep him safe to run. The Trireme should also be careful, I only saw 1 Zulu Trireme but there might be more of them.
- please re-examine citizen so as to maximize growth now that we have enough happiness
- we are richer than we seem, I took a lot of loans. We still have 4 horses but nobody wants to buy them.
- We should check for peace with Zulu often and make it when we can, I think.
- Ally Sidon will expire soon so we'll lose 4 happy from Pearls but we should be able to find 250 gold to give them to help us continue growing.
- we are low on science a bit but it will skyrocket after libraries and NC and universities will be up, I think we're fine.